PDA

View Full Version : tiltrotor engine


TheRustyEagle
08-17-2002, 05:05 AM
I'm modeling a V-22 Osprey in 3ds max 4 but I'm hung up on the engines. I've been sub-d modeling with 'meshsmooth' for the majority of the model so far, but that methed doesn't seem to be the best way to approach the odd shapes of the engine. I would appreciate advice on technique and methods and the like. I'm not quite as good at modeling yet as some of the people around here.

Here is a link (http://www.angelfire.com/yt/RageSq1/v22img.jpg) to the screenshots and pictures of the aircraft.

And if your really feel like helping me out you can find a .max file of the engine WIP here. (http://www.angelfire.com/yt/RageSq1/v22.zip)

Thanks

TheRustyEagle
08-17-2002, 05:38 AM
Ok, so much for those links.

Go to Kturn (http://www.kturn.com) if you would like see those files.

user: rustyeagle
pswd: storeage

folder=public

PS: What's a good free web host that works with the forum's images? Or is there a better way to do that?

TheRustyEagle
08-17-2002, 05:57 AM
Here is the image so you don't have to log into Kturn for it, just the max file. Sorry about the mess.

CGTalk Moderation
01-13-2006, 12:00 PM
This thread has been automatically closed as it remained inactive for 12 months. If you wish to continue the discussion, please create a new thread in the appropriate forum.