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mttjss
10-14-2004, 11:50 AM
This is my first actual low poly model I intend to finish. I plan on using the basic "body" to develop more Marvel characters.
I know I can clean up some areas but I am not sure exactly where.
Any help will be appreciated.
Trying to use this for Unreal Tournament so I know I have room to add alot to it.

Ghostscape
10-14-2004, 12:57 PM
Your mesh is deviating radically from the proportions of both your . Try setting your viewports to shaded with edged faces, and then right click the guy and set him to "see through" so you can more clearly see your reference.

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