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ningni
10-11-2004, 08:30 AM
Two substances are very close , and render the black .
Why ? Thank all

jeremybirn
10-11-2004, 10:19 AM
Could you ask your question in other words? It is hard to understand.

Did you mean why is there a shadow between adjacent surfaces, or why are there banding artifacts in your shading?

-jeremy

ningni
10-11-2004, 10:31 AM
Yes!Did you mean why is there a shadow between adjacent surfaces!! Why!!

jeremybirn
10-11-2004, 11:03 AM
It looks as if either one of your lights is set to cast shadows, or you are rendering with final gathering or global illumination - is none of that true?

-jeremy

ningni
10-12-2004, 07:00 AM
My only one lights is set to cast shadows.
Did you mean why is there a shadow between adjacent surfaces!! Why!!

rollmops
10-12-2004, 11:21 AM
It's a bit like a shadows addition.
You may try to decrease Dmap Bias by a small amount for the shadow casting light.
You also may use raytraced shadows to avoid these artifacts.

offtopic: I love this model!:thumbsup:

ningni
10-12-2004, 11:58 AM
Thank all! I attempt .

ningni
10-18-2004, 01:19 AM
Thank rollmops!! Problem determination

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