View Full Version : Ferdinand Terado - Animation Sessions 10 - dialogue 01
s3ksee 10-11-2004, 12:38 AM Ok, it's finally happened.
Here's an animation of mine using "boomstick." I've been meaning to
post blocked out poses in teh beginning, but I just ended up animating. Take a look-see;
http://www.alphabravado.com/ash/s3ksee_BOOMstick01.mov
Comments, suggestions, welcome.:bounce:
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Suricate
10-11-2004, 08:59 AM
Hi Ferdinand,
looks already very well! :thumbsup:
Some minor crits:
1. After 'See this ...' the character seems to freeze for a moment, maybe you can add some slight bidy movement there.
2. Maybe raise the camera (move up along Y-axis) and zoom out a little bit, so that in the final shot the viewer not only sees the muzzle, but also the barrel of the gun.
Keep going !
s3ksee
10-11-2004, 02:56 PM
Hi Ferdinand,
looks already very well! :thumbsup:
Some minor crits:
1. After 'See this ...' the character seems to freeze for a moment, maybe you can add some slight bidy movement there.
2. Maybe raise the camera (move up along Y-axis) and zoom out a little bit, so that in the final shot the viewer not only sees the muzzle, but also the barrel of the gun.
Keep going !
Thanks dude...yeah, gotta do somethin' about that hold at "see this?"
I have to think about the "boom" part a bit - I intended the rifle to be really
in your face to emphasize the "boom" part. If i zoom out and show more of
the barrel, I'll lose the whole effect (this is also the reason why i used a ridiculously
narrow lense, to make the foreground objects really big).
Well, I got me another couple o' weeks to juice it up.
pea zout :buttrock:
harmonic01
10-11-2004, 03:12 PM
I kind of like how it's in your face at the Boom and don't really care to see the rest of the barrel. I wonder if around frame 139 you can push that jumping pose a bit more. Like bending his spine back and his head back and his right leg a big more back. Kind of to exagerate that jump pose. I think that might give your final "Boom" pose more bang.
eh, just a thought. :-)
looking good, though.:thumbsup:
s3ksee
10-11-2004, 03:42 PM
I kind of like how it's in your face at the Boom and don't really care to see the rest of the barrel. I wonder if around frame 139 you can push that jumping pose a bit more. Like bending his spine back and his head back and his right leg a big more back. Kind of to exagerate that jump pose. I think that might give your final "Boom" pose more bang.
eh, just a thought. :-)
looking good, though.:thumbsup:
And it's a damn good thought too. Thanks, I'll do as you suggest.
an animator can get tunnel vision after staring at the same animation for hours.
Good thing you spotted that. :applause:
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