View Full Version : Max Zbrush and polygroups
10-10-2004, 06:01 PM
How can i export a model from 3dmax to Zbrush in polygroups??
I saw this post on ZBC http://126.96.36.199/zbc/showthread.php?t=17162&highlight=polygroups but are some things that i dont understand.. like "uv range of 0,0 to 1,1"
I hope that someone help me.. thanks
10-12-2004, 01:39 PM
Can somebody help me please?-- any expert?
10-13-2004, 11:53 AM
Never done it.
But since you dont have an answer yet you could import your object into ZB and then at the lowest sub level hide parts of the mesh, then click on polygroups (I think its under tool) then group visible. Do this for various parts, then you have your groups.
10-13-2004, 12:20 PM
Thanks Kanga, i know that.. but is much more accurate to select the polygroups areas in other software. I hope that somebody can help, im sure that more people would like to do this.
01-19-2006, 12:00 PM
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