acidboy
08-16-2002, 12:06 PM
Hey guys,
I seem to be running into some serious problems with my animated scene. Basically even when I have muted all softbodies and disabled them from saving to file. I am forced to save my scene at the first frame as otherwise XSI goes through and saves every softbodies simulation. Any ideas?
Though I can work around that
But now I realize that XSI is having problems even rendering a single frame when I am some distance past the first frame, and I'm thinking this is softbody related, as in XSI is trying to calulate the softbody simulations up to the the frame that I am doing a render on. I've got low res stand-in characters for my Hi Res ones, so the scene should render in like a second.
I've tried even deleting all the softbody operators and it still does it, so I'm running thin on ideas and patience.
Anyone have any possible ideas why the heck this could be happening. (maybe it isn't softbody related...though since I have used em in my scene it has caused may problems)
Deadlines for this project are approaching and I'm starting to freak! :cry:
I seem to be running into some serious problems with my animated scene. Basically even when I have muted all softbodies and disabled them from saving to file. I am forced to save my scene at the first frame as otherwise XSI goes through and saves every softbodies simulation. Any ideas?
Though I can work around that
But now I realize that XSI is having problems even rendering a single frame when I am some distance past the first frame, and I'm thinking this is softbody related, as in XSI is trying to calulate the softbody simulations up to the the frame that I am doing a render on. I've got low res stand-in characters for my Hi Res ones, so the scene should render in like a second.
I've tried even deleting all the softbody operators and it still does it, so I'm running thin on ideas and patience.
Anyone have any possible ideas why the heck this could be happening. (maybe it isn't softbody related...though since I have used em in my scene it has caused may problems)
Deadlines for this project are approaching and I'm starting to freak! :cry:
