runejw
10-08-2004, 01:38 PM
Hi,
this discussion about tubes and constraint looked fun:
http://www.cgtalk.com/showthread.php?t=174914
So I made a curve constrained to a sphere (scaled the sphere down afterwards).
Then I made a cylinder and did Deform by Curve > Scaling/Translating along Curve. Hmm, works very nicely :)
http://home.online.no/~ru-j-wi/artimages/crvcon.mov
(2.5 Mb)
The cylinder could move even more smoothly, but I let the V subdiv of the cylinder be 50 for this test.
Perhaps this gives ideas about snakes moving, ropes winding up or similar...
Cheers,
Rune
P.S. Saw I was very unprecise in my first description, so I edited it.
this discussion about tubes and constraint looked fun:
http://www.cgtalk.com/showthread.php?t=174914
So I made a curve constrained to a sphere (scaled the sphere down afterwards).
Then I made a cylinder and did Deform by Curve > Scaling/Translating along Curve. Hmm, works very nicely :)
http://home.online.no/~ru-j-wi/artimages/crvcon.mov
(2.5 Mb)
The cylinder could move even more smoothly, but I let the V subdiv of the cylinder be 50 for this test.
Perhaps this gives ideas about snakes moving, ropes winding up or similar...
Cheers,
Rune
P.S. Saw I was very unprecise in my first description, so I edited it.
