mbeshir
08-13-2002, 06:32 PM
I need to model a guitar for an intro to Maya Class. It will be a classical/accoustic guitar in a room with wooden furniture and a guitar case.
My questions are:
1. What is the best technique to build the guitar? Should I go for polygon, nurbs, or subD? or a combination?
2. Do you think that most of the work will be in the texture? What is the best approach to putting multiple textures on the same object (different textures for the front, side and back of the guitar)
3. Lighting and materials advice, if any.
4. Any advice you would give to a newbie. Any resources on the net that addresses a guitar model in Maya?
You help is much appreciated.
My questions are:
1. What is the best technique to build the guitar? Should I go for polygon, nurbs, or subD? or a combination?
2. Do you think that most of the work will be in the texture? What is the best approach to putting multiple textures on the same object (different textures for the front, side and back of the guitar)
3. Lighting and materials advice, if any.
4. Any advice you would give to a newbie. Any resources on the net that addresses a guitar model in Maya?
You help is much appreciated.
