View Full Version : is wings good?
ares623 10-02-2004, 02:16 AM is wings3d as good as max in modelling, texturing and/or redering?
i want to learn wings since its free..
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AdmiralRa
10-02-2004, 02:26 AM
Come on man. Do you seriously think you'd get a "Wings sucks!" in the Wings forums itself?
You can't really compare Max and Wings too much, Though, workflow wise. Wings is probably the best polygon modeller available right now. So for modelling, you'd probably like to go with Wings. (Unless you want to go for splines, which Wings doesn't support.)
For texturing, Wings has a fairly simple and easy to use UVMapper (Easiest i've ever seen.). I'm not too sure how the Max Mapper is though. So i can't really tell you Wing's is better. You should try it. It's VERY easy.
For rendering. Wings uses a default OpenGL renderer. Which is good for preview purposes and stuff. It also intergrates Yafray (http://www.coala.uniovi.es/~jandro/noname/) and Toxic (http://toxicengine.sourceforge.net/). Which can be really great if you know how to use them. Though, i would have to admit, Max surely has a better rendering system. :/
All in all. I would say, try Wings out. It's only 2 MB and it's free. So there's no harm done in playing with it for a day or a week. :)
TroutMaskReplica
10-02-2004, 02:48 AM
your question is too vague.
i've tested the modelling features of many apps and i can say that wings is very good at allowing the user to very quickly model organic shapes without the UI getting in the way. it's excellent for modelling human and animal anatomy, plants, trees, rocks etc.
wings should be considered as but one tool in your modelling workflow. other apps like rhino and amapi 7 are much better at modelling complex man made items, like cars and appliances.
it's all about using the best tool for a given task.
CyaNn
10-25-2004, 05:23 PM
wings is a simple modeling tool, that's all
It's very powerfull, realy easy to use to modelate and manipulate UV.
It's more easy to use than max, it's sure and more powerfull for modeling only.
But on wings you cannot make animation, shaders, render (a little but not realy great)
To make the others things, use blender, or max or maya, or XSI is you want, but wings not integrate thes functionnality
It's a modeler, that's all.
nemyax
10-26-2004, 09:53 AM
I'd say Wings is as good as the Editable Poly of Max 6. I say 6 because Max 7 has sculpting tools stolen from Maya, which is a very impressive feature.
What's more, you can easily translate your Wings workflow habits to 3ds max (magnets -> Soft Selection; vectors -> locked snap-transforms/coordinate systems; Slide -> Constrain to Edges etc.). But Wings does it all a tad faster because the mouse cursor usually has less to travel.
CyaNn
10-26-2004, 10:11 AM
Yes, the problem with max (and all integrated software Xsi, Maya, C4d, lightwave), I think, it's these programe shoud do anythings, it's a huge lot of functionnality, not always easy to find and use.
For example, I begun with max, and I was realy desapointed by complexity of 3d modeling.
With wings, I thinks, this works is more simple for beginners.
After if you want to translate to max or another 3d modeler, it's easy, because wings permit to understand simple 3d modeling easiest and speedest than complex programme.
re:excuse my english, I'm french
ares623
10-27-2004, 12:04 PM
i downloaded wings and its great! its really easy to model in wings than in max. and its free and only 2MB!:thumbsup: i think that i should now model in wings and just finish my models up in max.
CyaNn
10-27-2004, 02:56 PM
yes. like me.....
I abandon to model on max.... I thinks max is shit for modeling and for many other, so.
And I hat the commercial politics of discreet. One little release over the 6 month and nothing change.
So I wait for sub surface scattering on yafray renderer to switch completly to free world CG. ;)
nemyax
10-28-2004, 09:47 AM
I abandon to model on max.... I thinks max is shit for modeling and for many other, so.
And I hat the commercial politics of discreet. One little release over the 6 month and nothing change.
You're being unfair. Max rules as a polygon modeller and does not get in the way of creativity. You just need to learn to use it well.
As for "nothing changes", this is wrong. Version 7 is a very long way away from the piece of caca that was 3D Studio MAX R1.
StephanD
10-28-2004, 11:39 AM
I abandon to model on max.... I thinks max is shit for modeling and for many other, so.
I don't agree...Max was one of the first softwares to have Mesh/Poly tools based on Mirai's and now they all aspire to or do have them and yes,it has been a long way since 3D Studio Max R1 which didn't even have meshsmooth or mirror instances.
I think the 2 biggest lacks in Max are:
Not having a proper point edit/Tweak tool,
Not having a Virtual Mirror that keeps geometry intact no matter what you do*
*But that's not fair,NO other software has better mirroring than wings,the only comparable modes are;
SymMap in Xsi(which you can't really work with when adding geometry)
Lightwave Symmetry(But sometimes gets lost and cannot edit properly on both sides)
Animation Master(Believe it or not)
Did I mention Mirai? :)
CyaNn
10-28-2004, 12:18 PM
You're being unfair. Max rules as a polygon modeller and does not get in the way of creativity. You just need to learn to use it well.
As for "nothing changes", this is wrong. Version 7 is a very long way away from the piece of caca that was 3D Studio MAX R1.
hey newyax, I'm not a god live on modeling, but I know max......
Look on my site, it's not excelent, but I know how to make what I want with max........
But I thinks it's less speediest than wings.
I'm ok StephanD ;)
nemyax
10-28-2004, 01:13 PM
hey newyax, I'm not a god live on modeling, but I know max......
Look on my site, it's not excelent, but I know how to make what I want with max........
But I thinks it's less speediest than wings.
By "you need to learn" I didn't mean you personally. I meant "one needs to learn". I agree with your point on speed, but to me Max seems the most capable contemporary tool when it comes to poly modelling.
CyaNn
10-28-2004, 01:24 PM
ok nemyax..... excuse me.
I'm french, and don't understand everythings.
But I'm agree with you too, max is very powerfull, my probleme with this programme is that it must do every things, but not every features have good implementation on max.
Ex : nurbs and spline modeling, ok it's on max, but it's very bowring to use.
And I wait about one year after polygone tool became on max. Before that, I fight with triangles on edit mesh mode...... very bowring.
And what about mirai, I know it's a baby sister of nendo, and is it realy powerfull.
Is it as speediest as wings, what is it's renderer ? Is it expensive?
The mirai site is not very clear with these points.
StephanD
10-28-2004, 01:46 PM
About Mirai:I was refering to it's VMirror,wings' is based on it...And it's Nendo that's the baby sister ;)
It's an old software,not really faster than wings for modeling(depends on you),the renderer is getting really old and some newer operating systems don't support it BUT the rigging and morph system is still worth the hassle IMO
It's the kind of software that makes you keep you old Os'.
nemyax
10-28-2004, 02:14 PM
IZware have been saying that Mirai 1.5 is at beta testing stage for what looks like 6 months now. It is not likely that this new version will ever emerge, but it's possible.
CyaNn
10-28-2004, 02:53 PM
ok, thanks for these precisions......
hihi yes it's nendo the baby sister of mirai, I'm too bad in english to explain my opinions. so sorry ;)
I explain what I wand to do in the future.
I work for personnals works on 3ds max from 2 year ago, today, but it's commercial politics bowring me, and it's too expensive for me to work proffesionnaly with it.
So I want to find somme programmes permite me to work on 3d freely for a first time.
For modeling, wings and blender correponds exactly what I want.
Now I want to find some free renderers.
I test yafray, but it don't manage translucence or sub surface scattering (my future works will be very organic)
I test pov ray, but moray is not very stable, and have some problems.
And I will test the renderman complient renderers like pixies, or BMRT (this last is unfoundable on the net to download....) with ayam solution
What is the better way you things to make good organics and realistics rendering ?
ares623
10-28-2004, 10:07 PM
hehe in never thought this post will get this many replies.. :)
the question was:"is wings good?" not "is wings better than max?":shrug:
i have my answer and wings is good. it looks like that this topic is becoming like a debate... hehe. but anyways, thanx for the replies. everyone should have wings.. its free and only 2mb!
bbirras
10-29-2004, 04:43 AM
hehhe question was:"is wings good?" not "is wings better than max?"
wellcome to CGTalk:
read the thread "Max7 is out" and you will learn all about the animation tools in maya and how softimageXSI handels shaders and/or mesh-deformation :rolleyes:
etc.etc. happens all the time and is really funny. lol
just one thing: its pretty easy and strait forward modelling in wings(it rocks!!!) but rather an ordeal to render.
for more ease of use the best bet is to go through another app. like max, blender, maya and the likes to do the lighting, texturing, rendering...but thats just me..others feel good with the plug-ins for pov/rib/xml
CyaNn
10-29-2004, 07:21 AM
is wings3d as good as max in modelling, texturing and/or redering?
i want to learn wings since its free..
no not "is wings is good" but "is wings3d as good as max modeling"
And it's the responce we make to you.
wings is better than max for sub-division modeling. I think. ;) hihi
ares623
10-29-2004, 10:27 AM
oh. hehe. i forgot that the title said "is wings good?" but what i really asked was "is wings as good as max in modeling etc.." :banghead:my bad... but what i meant was is wings at the same level of goodness with max, not is wings better.. i hope you get what i mean... :banghead:
CyaNn
10-29-2004, 11:53 AM
yop don't be hungry with me....... hihi
It was a joke ;) :bounce:
StephanD
10-29-2004, 12:18 PM
We use Max r4 at work and sure it gets the job done without too much sweat.
It's subd's are just damn too slow to work on heavy meshes comfortably even on several processors.
I know there's the new Turbosmooth in r7(haven't read much on how it improved) but in our case,it's too late,I've had them sold on to the Xsi deal ha!
One function that Wings has over much softwares out there(xcept Xsi and of course Mirai) is you don't have to directly select vertice when hovering on the mesh,just have the cursor closer to the one you want to use and click...Along with Selection highlighting,where you just need to hover on the wished element and rMB to apply an operation, it's kinda hard for anyone to convince me I could do it faster in the other softwares and in their current workflow.
puzzledpaul
10-29-2004, 12:32 PM
<< hover on the wished element and rMB to apply an operation ... >>
Or just press the appropriate hotkey instead? :)
pp
StephanD
10-29-2004, 12:41 PM
<< hover on the wished element and rMB to apply an operation ... >>
Or just press the appropriate hotkey instead? :)
pp
hehehe,ok now it's just impossible to convince me,anyone? :)
Iconoklast
10-29-2004, 10:04 PM
xsi has selection highlighting?
pauljs75
11-02-2004, 04:49 AM
Well, Wings and other programs have their differences. But I'm not going to argue on that subject.
But if you look at it on a usefulness per $$ basis. Then yeah, Wings really is good. (Or is really good, depending how you look at it.) There's little if any competition as far as modeling programs go that are in the same price range as Wings3D (free.)
TheIvIaxx
11-02-2004, 06:56 AM
<< hover on the wished element and rMB to apply an operation ... >>
Or just press the appropriate hotkey instead? :)
pp
no way dude. i didn't think that was such a big deal, then i went back to max for a day. that extra key stoke adds up when you are constantly switching between sub objects. smart highlighting has to be one of wings' greatest features.
puzzledpaul
11-02-2004, 10:40 AM
<< smart highlighting has to be one of wings' greatest features >>
Agreed, no argument.
As is, imo, the facility for the user to use a (user-defined) command hotkey on a highlighted single element and thus bypass the rmb -> menu route.
People use whatever they're most comfortable with - and I'm aware that many pple prefer to use the rmb -> menu route - but equally, some may not be aware that hot-keying commands (or using such on a temp. selection) is an option.
pp
TheIvIaxx
11-02-2004, 05:15 PM
ooops, i think i misread that :shrug:
i thought you meant the hotkey for switching sub objects. anyhow, yes, using hotkeys for everything in wings is a borderline must.
Xtrude
11-02-2004, 10:47 PM
Wings good, modeling fun, life grande
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