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View Full Version : Game Art Challenge #10: Light Armored Buggy


metronaut
09-30-2004, 09:16 PM
Hey all, great ideas on this challenge. Here is a concept I have been working on. Trying to stay within the post-apocolyptic theme, the idea is to have a vehicle scavanged from different parts. The gun is to be from a chinese bomber, strapped on upside down. Mines will be tacked on the side, other technology will be affixed, depending on poly limit, and clutter factor.

thoughts are always appreciated!

http://tinypic.com/aryb4

Konstruct
10-02-2004, 07:25 AM
wow man, that image is wild. looks like you put a ton of work into it.

the idea of the big on and the wheels look really fresh too.
keep at it.

franklyn
10-02-2004, 05:42 PM
did u paint that concept or render it ?

honestly ?

its a lovely concept ...i love the idea of scavanged parts...thats what im working on asell ...love to see this idea come about.

metronaut
10-02-2004, 08:28 PM
thx for the feedback - i rendered boxes as perspective aids, sketched out in pencil and painted in pshop.

I have decided to make the wheels round, as they wouldn't site on the ground at that angle. The idea is that having them flared out would help with stability - not sure if this is true, but it looks kind of cool.

Yah, not too much work - about 6 hours i guess, I am trying to work on the 2D side of things as well. I think textures will help make it grittier...

Glad you like the concept Franklyn i look forward to seeing your take!

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