View Full Version : tri-dino
09-30-2004, 05:23 AM
basically my first zbrush model, other than my tests to get acquainted with the UI and modeling tools and brushes. its a cool program.
after im done in Zb, im gonna texture, rig, and do an animation (knock on wood)
triceratops, BTW modeled originally in lightwave
09-30-2004, 05:38 PM
Very nice. Are you using 8 or 7.5?
I am going with the ZSphere's modeling. Export OBJ to Lightwave for refinement and back to ZBrush for sculpting.
09-30-2004, 10:02 PM
it started in 7.5, now finished it in 8. then imported into ZB (as OBJ), and now adding detail.
I think I'll stic with LW to start my model, but the zspheres looks interesting, when I have a hang of the tools, I'll give it a go. It's basically sculpting to me. All new stuff. Fun though.
10-01-2004, 02:40 AM
01-19-2006, 10:00 AM
This thread has been automatically closed as it remained inactive for 12 months. If you wish to continue the discussion, please create a new thread in the appropriate forum.
vBulletin v3.0.5, Copyright ©2000-2015, Jelsoft Enterprises Ltd.