View Full Version : Modo UV coordinates to 3ds max5?
09-29-2004, 11:43 PM
Is there way to export modo UV coordinates into 3ds max5? Has anyone verified the pipeline? Are there any know issues with it?
Thanks in advance!
09-30-2004, 09:50 PM
i have not tried it yet since i'm on a mac but normaly its just exporting the object to a .obj file format. This format contains the uv information. Be sure you have the obj2max plugin installed.
I've tried it with MAX-6 and the OBJ export/import and it works just fine.
01-19-2006, 09:00 AM
This thread has been automatically closed as it remained inactive for 12 months. If you wish to continue the discussion, please create a new thread in the appropriate forum.
vBulletin v3.0.5, Copyright ©2000-2015, Jelsoft Enterprises Ltd.