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brucegregory
09-29-2004, 03:11 AM
Here is the next installment of the streaming Flash video training session entitled:

The Blender Head for The Blenderhead (http://www.visiontovision.com/BlenderHeadIntro.htm)

This section begins with multiple character types derived from a single "embryonic" facial mesh and ends with a demonstration of a hybrid animation technique - both armature and RVK-based:

Animation of the Blender Head for The Blenderhead (http://www.visiontovision.com/BlenderHead8.html)

I hope you enjoy this,

Greg Smith

Ollarin
09-29-2004, 04:53 AM
WOOOHOOO! Thanks again Greg! This is by far the best of the Blenderhead installment so far!

At last, i can finally learn how to use weight painting and armatures in Blender! :D

pollywoggles
10-02-2004, 10:10 PM
Amazing. Great work. Thank you for the tutorial. I haven't seen a Blender tutorial that goes through head modeling and facial set-up as completely as you did.

xeetstreet
10-27-2004, 02:42 AM
Here is the next installment of the streaming Flash video training session entitled:

The Blender Head for The Blenderhead (http://www.visiontovision.com/BlenderHeadIntro.htm)

This section begins with multiple character types derived from a single "embryonic" facial mesh and ends with a demonstration of a hybrid animation technique - both armature and RVK-based:

Animation of the Blender Head for The Blenderhead (http://www.visiontovision.com/BlenderHead8.html)

I hope you enjoy this,

Greg SmithIt looks as if your bandwidth has been exceeded.

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