anthonymcgrath
08-12-2002, 02:01 PM
-Not that anyone seems to care on this site no more as it appears to be awash with mayaPirates all fumbling over each other to learn some scraps of information because they dont have the manuals that buying the software legally would supply them with.
(sorry. rotten weekend and day aint going much better)
-having probs with bindpose still. I've got three meshes that make up a character.
-the first mesh is a bodyMesh
-the second and third mesh is the left n right handMesh
I've set up my skeleton and am in the process of binding. But
here's where the sodding problem is kickin me in the knackers.
-I bind the body and arms to the appropriate joints in the body and arms mesh.
-I bind the left hand to the appropriate selected joints it all seems okay. So I try to bind the other hand to the appropriate joints which are on the other side (via mirror joint tool) and bind away.
-Now here's where it gets fcuked up because If I rotate the the elbow and or shoulder (for example) I can get back to the bindPose easily enough.
-But if I rotate the fingerjoints then select the root joint (spine) and try the goto bindpose again, the fingers dont return to the angle they were bound at. It only seems to do it at the fingers but all the other joints seem okay.
-if anyone can shed some light on this I'll be most happy.
cheers
ant
miffed
newcastle
uk
(sorry. rotten weekend and day aint going much better)
-having probs with bindpose still. I've got three meshes that make up a character.
-the first mesh is a bodyMesh
-the second and third mesh is the left n right handMesh
I've set up my skeleton and am in the process of binding. But
here's where the sodding problem is kickin me in the knackers.
-I bind the body and arms to the appropriate joints in the body and arms mesh.
-I bind the left hand to the appropriate selected joints it all seems okay. So I try to bind the other hand to the appropriate joints which are on the other side (via mirror joint tool) and bind away.
-Now here's where it gets fcuked up because If I rotate the the elbow and or shoulder (for example) I can get back to the bindPose easily enough.
-But if I rotate the fingerjoints then select the root joint (spine) and try the goto bindpose again, the fingers dont return to the angle they were bound at. It only seems to do it at the fingers but all the other joints seem okay.
-if anyone can shed some light on this I'll be most happy.
cheers
ant
miffed
newcastle
uk
