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Arrakis
09-27-2004, 04:53 AM
I know this might sound very obvious to a lot of you but here's my problem:
I'm trying to animate the rotation of a wheelchair's wheel. The wheels are not perpendicular to the ground but makes an 80 angle. My problem is that when I pull the X handle of my Axis (perpendicular and centered to the wheel) it rotates like a charm. I then place 2 keyframes to animate this rotation but when i try to play the timeline, the animation is all wrong! What is the problem?
Thanks for a quick answer as I have to deliver this animation in 3h and really don't know how to do this after spending 2h on it.

toto poto
10-03-2004, 08:44 PM
i guess what you have to do is to make the wheel parent of a null-object with the same global vektor as the wheel itself. should work then... :)

Arrakis
10-04-2004, 12:47 PM
I already tried... no luck :-(

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