what_happened
09-26-2004, 01:16 AM
I have a question.
I have a light in my scene and I applied Volumetrics to it, then I used the setting/preset called "Flame" under the "distantLights" preset.
Everything looks good in my animation, except for the flames.. I tried to rotate the flames (the actual light) and a few other things as well. Still nothing. What do I need to mess with to get these to look real/animated.
I even tried to rotate the texture that the setting is using. Nothing seems to work
I am using them as exhaust/thrust on a spaceship.
Also.. preset central had a nice blue flame, but they are still down. Does anyone have a link to a tutorial on exhaust flames for a ship in space... or something similar.. I'll take any ideas.
thanks
I have a light in my scene and I applied Volumetrics to it, then I used the setting/preset called "Flame" under the "distantLights" preset.
Everything looks good in my animation, except for the flames.. I tried to rotate the flames (the actual light) and a few other things as well. Still nothing. What do I need to mess with to get these to look real/animated.
I even tried to rotate the texture that the setting is using. Nothing seems to work
I am using them as exhaust/thrust on a spaceship.
Also.. preset central had a nice blue flame, but they are still down. Does anyone have a link to a tutorial on exhaust flames for a ship in space... or something similar.. I'll take any ideas.
thanks
