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MakeMake
09-25-2004, 01:15 PM
I'm starting a model and I want to make a loop for the eyes with the pen tool, drawing a quad. Now I want continue drawing a second polygon, append to first. Anyone knows how is the form to make a append polygon tool in modo?
Thx!!!

Nando
09-25-2004, 06:17 PM
I would say use extend Tool "Z"
one click in center
then the stretch/scale tool "R" or Shift + R

u may have too flip the poly's dependiing on the start of the loop.
and delete the center poly "del" or "backspace"

Nando
09-25-2004, 07:48 PM
or run this macro- save as edgeloopextend.lxm
only works in front vieport, select 1 single edge or loop
leaves the stretch tool active to do some small tweaks.

#LXMacro#
tool.set "actr.selectauto" "on"
select.typeFrom "polygon;edge;vertex;item" [1]
vert.center "all"
select.edgeLoop "base" [0]
tool.set "edge.extend" "on"
#Command Block Begin: ToolAdjustment
tool.setAttr "center.select" "cenX" [0 m]
tool.setAttr "center.select" "cenY" [0 m]
tool.setAttr "center.select" "cenZ" [0 m]
tool.setAttr "axis.auto" "axisX" [0.0 %]
tool.setAttr "axis.auto" "axisY" [-100.0 %]
tool.setAttr "axis.auto" "axisZ" [0.0 %]
tool.setAttr "axis.auto" "axis" [1]
tool.setAttr "axis.auto" "upX" [0.0 %]
tool.setAttr "axis.auto" "upY" [0.0 %]
tool.setAttr "axis.auto" "upZ" [100.0 %]
tool.setAttr "edge.extend" "segs" [1]
tool.setAttr "edge.extend" "offX" [0 m]
tool.setAttr "edge.extend" "offY" [0 m]
tool.setAttr "edge.extend" "offZ" [0 m]
#Command Block End: ToolAdjustment
tool.doApply
tool.set "xfrm.stretch" "on"
#Command Block Begin: ToolAdjustment
tool.setAttr "center.select" "cenX" [0 m]
tool.setAttr "center.select" "cenY" [0 m]
tool.setAttr "center.select" "cenZ" [0 m]
tool.setAttr "axis.auto" "axisX" [0.0 %]
tool.setAttr "axis.auto" "axisY" [0.0 %]
tool.setAttr "axis.auto" "axisZ" [100.0 %]
tool.setAttr "axis.auto" "axis" [2]
tool.setAttr "axis.auto" "upX" [0.0 %]
tool.setAttr "axis.auto" "upY" [100.0 %]
tool.setAttr "axis.auto" "upZ" [0.0 %]
tool.setAttr "xfrm.stretch" "factX" [100.0 %]
tool.setAttr "xfrm.stretch" "factY" [100.0 %]
tool.setAttr "xfrm.stretch" "factZ" [100.0 %]
#Command Block End: ToolAdjustment
#Command Block Begin: ToolAdjustment
tool.setAttr "xfrm.stretch" "factY" [125.0 %]
tool.setAttr "xfrm.stretch" "factX" [125.0 %]
#Command Block End: ToolAdjustment
tool.doApply

drkollossus
09-26-2004, 03:16 PM
...or the easy way. select and edge that you want to "append", select the edge "extend" tool haul out the new poly. It's very fast, also the edge remains selected so you can just keep extending to build out your ring once you get back around you will have to join the points back to the first polly to complete your ring.

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