trevor.summers
09-22-2004, 12:26 PM
This is the first post for me on CG Talk so i hope someone out there can help.
I have been using 3ds max for a number of years now and over the past year or so have moved into looking at Maya. I use both Maya 5 and 3DS Max 5 but since using Maya I can't seem bring myself to go back to max. The problem is simple, When using maya all your viewport controls are operated through using the alt key together with the mouse. So when you need to move the camera you hold the alt key and use the mouse, brilliant...
However is there a similar method or way of doing this in max? It is really very annoying when you have to keep clicking on the camera control buttons and then move the camera.
I was wondering if this had perhaps also been altered in either max6 or the forthcoming max7.
Cheers
I have been using 3ds max for a number of years now and over the past year or so have moved into looking at Maya. I use both Maya 5 and 3DS Max 5 but since using Maya I can't seem bring myself to go back to max. The problem is simple, When using maya all your viewport controls are operated through using the alt key together with the mouse. So when you need to move the camera you hold the alt key and use the mouse, brilliant...
However is there a similar method or way of doing this in max? It is really very annoying when you have to keep clicking on the camera control buttons and then move the camera.
I was wondering if this had perhaps also been altered in either max6 or the forthcoming max7.
Cheers
