cwolfjr
09-21-2004, 05:01 PM
I was wondering if anyone has experienced something similar and might be able to help. I created an object in Max, Basically from a box, applied an FFD modifier to it, and tried to open the .3ds file in Poser 5. When I did, everything looked OK, but furter inspection revealed that one of the faces of a corner had buckled out and was no longer attached to the rest of the mesh. I don't understand this since it was created from a box (I didn't manually join the faces). Plus, there was no problem in MAX. I appreciate any help!
