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Ihab
09-21-2004, 03:27 PM
How can I exclude objects from being reflected and reflacted on other surfaces

Davain
09-21-2004, 03:53 PM
In the objects attribute editor go to render stats......

slipknot66
09-21-2004, 04:04 PM
or.. if you want to change that for multiple objects, go to Window--General Editors---Attribute Spread Sheet, then go to the render tab, there you will find the visible in reflection/refraction settings, just set it to on or off.:thumbsup:

btw.. you need to select all the objects you want to change the reflection/refraction setting:)

Ihab
09-21-2004, 05:21 PM
thank you for reply ,but what I need is if I have 3 objects and I want the object 1 to reflect2 and exclude 3, and object 2 to reflect both 1 & 3 and also object 3 .
if I go to the render stats and disable visble in reflection it would not be reflected on all faces.
I mean in 3ds max I can exclude objects to be reflected, what about Maya.
what I need is something like light linking but in reflection :sad:

thanks,

Ihab
09-22-2004, 10:40 AM
I think it could be done with Expression, but I don't know how to write Expressions

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