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View Full Version : lighting in the perpective shaded viewport


kiwi123
09-21-2004, 02:36 PM
Is it possible to change the lighting in the perpective shaded viewport ? It is something that always annoyed me in Lightwave, not being able to control that at all. What I see now from the various work in progress threads, the models look very dark on the sides.

Labuzz
09-21-2004, 02:53 PM
Not possible and there's some problems ( well with my geforce 5900 with the latest drivers from Nvidia ) with luminosity in viewport ( not working for me ). BTW it would be cool to have a texture decal mode like in XSI ( 100% luminosity and flat shaded ).

Dion Burgoyne
09-21-2004, 05:15 PM
tool.set viewport.lightRig on

Although technically it's not a supported feature...
(I'd make sure you're using advanced tool handles)

kursad_pileksuz
09-21-2004, 06:02 PM
man i love that feature! everyone needs to use that really. Hey Dion, i am glad that it was not removed from the release

Dion Burgoyne
09-21-2004, 07:24 PM
;) easter egg

Kvaalen
09-21-2004, 08:03 PM
tool.set viewport.lightRig on

Although technically it's not a supported feature...
(I'd make sure you're using advanced tool handles)Gotta love how everything is controlable even with commands! :)

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