Undseth
09-21-2004, 02:04 AM
To my amusement I am assisting someone which involves using the ocean shader on a poly plane for a short animation.
However short the animation, it would be nice to cut down the rendering time, and I wonder if the ocean-shader's displacement function can be turned off somehow and only having an animated texture.
The height of the seawaves are very low and showing the displacement may not be that important.
I appreciate any help on this.
However short the animation, it would be nice to cut down the rendering time, and I wonder if the ocean-shader's displacement function can be turned off somehow and only having an animated texture.
The height of the seawaves are very low and showing the displacement may not be that important.
I appreciate any help on this.
