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FloydBishop
09-20-2004, 11:11 PM
Hello everyone.

I'm working on a scene where I have to do some particle effects. The scene starts on frame 1. I'm doing the particle work starting at frame 1511. As I am trying to work, the scene wants to play through every frame (I'm guessing this is due to the presence of the paarticles) in order to start playing at frame 1511. It's super annoying, and it's really slowing me down. The particles don't need to appear until frame 1511 (and they don't, as I've keyed the rate of the emitter to 0).

My question is this: How do I get it so that the particles don't have to update and play through every frame prior to 1511?

Thanks in advance!

stallion151
09-20-2004, 11:19 PM
in your preferences>dynamics>.....turn off run up to current time.

i think that should do it.

FloydBishop
09-20-2004, 11:21 PM
Yep. I found it as I got the thread subscription email.

Thanks.

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