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View Full Version : Trouble with shatter again (different problem than last time)


Tolerate
08-10-2002, 03:32 PM
I decided to put my other animation on hold for a bit and start a new one.

I've decided to blow up a planet, I'm using the shatter effect as i need to create the interior of the planet so the solid shatter option seemed the most logical

Is there a way to keep the original shader on the shatter geometry?

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01-13-2006, 01:00 PM
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