io,
09-20-2004, 10:34 AM
i'm using a simple ik/fk- 3 joint chains, but i have a wrist problem. it works just fine, but when i change the pole vector plane for the ik, i get also an unwanted rotation of the wrist. (i also use an extra 2 bomes for biceps and ulna)
btw, using maya6, rotation constrains, driven key for changeing.
any thoughts?
thanks in advance,
dada
btw, using maya6, rotation constrains, driven key for changeing.
any thoughts?
thanks in advance,
dada
