Fex
09-19-2004, 03:22 PM
hi all,
have two questions about generating post motion blur with Xsi:
- how to use 2d Motion Blur output shader.
I only see results if there is some 3d MoBlur
then 2d makes the effect stronger and reduces grain
but i like to have pure 2d blur for faster rendering...
- what are motion vector files good for... is there any composting trick needed, like using
float output for masking and then blur this ?
is there a connection between 2d MoBlur shader and motion vector output?
At last any good workflow using gaussian time blur in FXtree..
thx all reading this :)
fex
have two questions about generating post motion blur with Xsi:
- how to use 2d Motion Blur output shader.
I only see results if there is some 3d MoBlur
then 2d makes the effect stronger and reduces grain
but i like to have pure 2d blur for faster rendering...
- what are motion vector files good for... is there any composting trick needed, like using
float output for masking and then blur this ?
is there a connection between 2d MoBlur shader and motion vector output?
At last any good workflow using gaussian time blur in FXtree..
thx all reading this :)
fex
