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Aljoker
08-10-2002, 09:14 AM
hi everybody ..

i am a new here so this is my first post. i want to make a human body using this picture http://www.fineart.sk/man2_template.jpg. but i dont know how to start. could anyone give a good tutorials???

:hmm:

tazmanian
08-10-2002, 10:09 AM
Do u want to model with Polygon model or Nurb modelling
www.3dlinks.com .... u can find some good modelling tutes there ...
please re submit the url .... u sent earler.... its not working

Aljoker
08-10-2002, 10:35 AM
thanks for the site ..

http://www.fineart.sk/man2_template.jpg try it know. i am sure it will work.

thnaks again.

dvornik
08-10-2002, 11:12 AM
Hey, aljoker. Since you don't mention the software you are using I would assume you can go through a general-purpose poly modelling tutorial like this (http://www.highend3d.com/global/tutorials/subdmodel/page1.3d) . Would work for max, maya, lightwave and any other poly modeller. Good luck. Why would you model that, anyway? Get your own reference - much more fun.

tazmanian
08-10-2002, 12:31 PM
ya..... i agree with dvornik . Dont model others reference image .... Dont start with heavy complicated model ... if ur a beginner to modelling.... Try to model less detail objects .....

Aljoker
08-10-2002, 12:42 PM
thanks guys for advice.
sorry for not mention what software i use. i am using 3dmax 4. so i want to improve my skill in modeling humans body rather than do basic things.

thanks again guys. and thanks for the link.

dvornik
08-10-2002, 01:27 PM
OK, since you are on max remember :
1. Polygons - use editable polys, not mesh
2. MeshTools - plugin (unless you have max 5 that includes most of them)
3. csPolyTools - plugin

Get plugins from scriptspot.com
Try to find out about edgeloops, quads and stuff.
Search this board and read a bit.

A poly tutorial:
http://www.polysculpter.fsworld.co.uk/lessons.html

It's hard work, man. I'm learning myself.

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