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pnoland
04-15-2005, 06:31 AM
Here's my first actual attempt with Modo...still in wip form but the basic shape is there. :)

Pooka
04-15-2005, 01:30 PM
Hi,

Found a cool toy to make to explore the Modo demo.
Hope I can finish it before the demo ends ;-)
Aaargh, need some cash.

Anyway, here is the start of the helmet:

pnoland
04-15-2005, 03:25 PM
Fixed the rounded screen...

StephanD
04-15-2005, 03:28 PM
Hi,

Found a cool toy to make to explore the Modo demo.
Hope I can finish it before the demo ends ;-)
Aaargh, need some cash.

Anyway, here is the start of the helmet:


Nice,it makes me think of the old Fighting Fantasy books covers designs :)

samel
04-22-2005, 09:13 AM
hello...

here's a little something i've been working on..
my first attenpt of a human head..i should mention that i have just totally been winging it as i
went along..so this is more or less doodle and there are probably a million anatomical anomalies...i intend to fix that later but i think its a decent start

crits are most welcome...

//samel

xtrm3d
04-22-2005, 09:34 AM
some rendering http://www.xtrm3d.com/temp/compotest1.jpgtest .. for a modo projeckt

http://www.xtrm3d.com/temp/slavetest.jpg

and a rendering for an upcoming charachter workshop for the''digital producktion''
the leading print publication for 3d in germany

http://www.xtrm3d.com/temp/mafiathug-final.jpg

StephanD
04-22-2005, 01:09 PM
bahahahaha...A en pisser de rires!

Awesome work!

sonceng
04-30-2005, 12:08 AM
I made this model for study.
http://www.3dniz.com/albums/album02/vucud.sized.jpg

http://www.3dniz.com/gecici/render02.jpg
http://www.3dniz.com/gecici/gonder2.jpg
http://www.3dniz.com/gecici/gonder3.jpg
http://www.3dniz.com/gecici/gonder4.jpg

stingrayiii
05-03-2005, 07:38 AM
What do you think? Modo models fast. Hehe. I think I will upgrade from demo.
http://njackson4.photosite.com/%7Ephotos/tn/1825_1024.ts1115100453497.jpg

ThePumpkinKing
05-03-2005, 07:20 PM
DAMN! How the hell did you do that?!

glassefx
05-03-2005, 09:51 PM
Xtrm's work is very easy to spot... So sweet! Anyway, here is a gun I'm re-working to take advantage of "edge" support... If ya wanna see a motion test thats kinda old but shows gun and skeleton minus tripod you can http://members.aol.com/glassefx/glassgun.zip

Reverender
05-14-2005, 06:50 PM
I was doodling around yesterday, and came up with this in a couple hours. I think most of it was beveling and slicing. I'll probably be adding more details to it as I find time.

khalilofpk
05-14-2005, 10:10 PM
this is my first model ever in any 3d app. i've been learning modeling for 3 monts ,after seeing this model, what do u think, would i be a good model ever ? how long it will take for me to model productive... sory for bad english

sonceng
05-14-2005, 10:55 PM
Hey man, is this your first 3d model? Great work!

khalilofpk
05-15-2005, 01:52 AM
sorry to post again, but this image rendered one for better preview.
thanks.

khalilofpk
05-15-2005, 09:05 AM
thanks sonceng.

jenn-yu
05-25-2005, 05:20 PM
please go here : http://www.cgtalk.com/showthread.php?t=243211 (http://www.cgtalk.com/showthread.php?t=243211) ,i'm using modo to create my 3D still, just lazy post both way! please give me more comments, i just using modo for a month only, before that, i'm using lightwave, now i fall in love with modo already:bounce: thanks for your viewing and comment.

CrackleWax
05-25-2005, 06:30 PM
gee, nice work everyone! I think its time to give modo a spin myself....

khalilofpk
05-26-2005, 06:56 PM
An attempt of modeling cell phone

nessjp
05-31-2005, 02:37 PM
Hi,
Some of you here may have seen this at the luxology forums, but I thought I would put it here too.
It is a model of my guitar that I own which is a Jackson SLSMG Soloist.

Please comment/critique and for more pics or info, see here:

http://forums.luxology.com/discussion/topic.aspx?id=vh/8ml%20xakt9K4qvu7Ca2A==&page=0

http://images5.theimagehosting.com/Untitledxx.jpg
http://images5.theimagehosting.com/Untitledxxx.jpg

Thanks

Mike RB
06-24-2005, 09:31 AM
Well, I finally have time to start using Modo. And it totally lived up to all the hype. As a long time LW user I jumped in and got to work right away, I didn't really hit any trouble spots except for having to manually clean up the boolean from the screw threads, but I would have had to in LW anyhow..... (hint hint, fix the booleans already).

http://www.elementvfx.com/WebDemo/ArrowheadWire01.jpg
http://www.elementvfx.com/WebDemo/ArrowheadColor01.jpg

Here's a rotation of it:
http://www.elementvfx.com/WebDemo/ArrowRough.mov

Mike

designerbrett
06-26-2005, 03:19 AM
Here is my clock that i created with Modo and rendered with 3Ds Max, so i think it turned out pretty good.

http://img296.echo.cx/img296/3633/yellowclockr49ht.jpg[/URL]

xtrm3d
06-27-2005, 11:24 PM
still working on my japanese pilote in my free time ... modelling his plane right now .. not 100 % done .. just a wip

http://xtrm3d.com/temp/zero6.jpghttp://xtrm3d.com/temp/zero6.jpg

Rigley
07-12-2005, 03:42 PM
http://img342.imageshack.us/img342/4237/kurimo46wt6fw.jpg

Pillboxx
07-14-2005, 10:08 AM
Here is my little addition. This is close to finished. More can be seen at luxology's forum.

http://homepage.mac.com/pillboxx/Sites/.Pictures/projects/revolver/Revolver24.jpg

J. Dalton

Mike RB
07-16-2005, 06:27 PM
love that revolver.

ViCoX
07-17-2005, 01:24 AM
http://img176.echo.cx/img176/2654/dragonie1pm.jpg
I have to say that I love modo.. Speed, layout, quality and smooth subdivision surface modeling... mm..
enyway here is my current wip.. 1 of my first modo objects.. I love it..

sonceng
07-17-2005, 11:13 PM
My second Modo model (WIP):

http://img202.imageshack.us/img202/2889/kd31ek.jpg

sonceng
07-23-2005, 02:00 PM
continue WIP

http://img336.imageshack.us/img336/2830/kad37zc.jpg

http://img336.imageshack.us/img336/989/kad57az.jpg

http://img336.imageshack.us/img336/9614/kad68zl.jpg

LouisBrowne
07-24-2005, 08:12 AM
I'm really liking that design Vicox


Sonceng: She has lovely soft facial features. You may want straighten her leg a little and imagine a bone going through it. Also her back muscle where her neck meets her back, need to be brought out, just a tad.

Pi3141
08-15-2005, 06:33 AM
This is posted elsewhere on the forum *and at lux. But figured i'd post it here, since I haven't posted anything in this thread for a while.

http://www.pisongdesign.com/PiSONG_BULL6.jpg




Still very much a WIP. Theres some issues that I'm aware of, But I'll get them sorted out.

HarverdGrad
08-30-2005, 03:39 AM
Well nothing original. I'm following the head tutorial.
Here's my work so far..

http://photos.imageevent.com/ozean/yaright/websize/Woman.jpg

Things started out really slow (I'm a Newb), but the more I'm learning, the faster I'm working. I'm really happy with this software! Great fun and I can't wait to try some reference photo's and see how I do following the same techniques. I've got some NGons which I understand may give me problems in Lightwave? Any advice around them? Or maybe I misunderstood and it's no big deal.

Regards!

khalilofpk
09-05-2005, 11:50 PM
Its back of camera in Andrew Brown tutorial.. i started back of camera.. but i think its not good.

Dresse
09-13-2005, 02:17 PM
a monstertruck with the body of the mini... started as my first car ever but thought it was a bit boring becouse everybody is modelling cars... so i gave it my personal touch...gonna texture it in modo201...

http://dresse.free.fr/render2.jpg
http://dresse.free.fr/render1.jpg

9192
09-14-2005, 08:10 AM
Modeled in Modo and waiting for the new render engine. For now, simply rendering in LW.

9192

ThePumpkinKing
09-17-2005, 08:54 PM
I made this a while ago. It's the triceratops mecha from Power Rangers.
http://img108.exs.cx/img108/3950/untitled11zi.gif

phoenix
10-11-2005, 09:10 AM
Pi3141 (http://forums.cgsociety.org/member.php?u=50550) very impressive work ...

wandercampos
10-19-2005, 11:33 PM
I just start practicing in modo and did this ...

Maybe my next watch...

I just think in some bracelet style

http://www.newaurora.net/image/newatch2.jpg

klinker
10-24-2005, 12:09 AM
some very impressive works here. especially ViCox. :thumbsup:


here my first model in modo.
a boat, spaceship, molusk, asteroid, chair or whatever...

export mascii. rendered in maya. nice and simple pipeline :applause:

Kinematics
11-11-2005, 09:34 PM
My gooosh you guys really have some crazy models in the works. Totally inspiring me to work harder and get some POSTS up!

Harvardgrad: This head tutorial you mentioned. could you give me the link? Could use a new method of modeling heads. my current methods arent very efficient :P thanks mate!!

Wen Hao
187@media-design.us



Well nothing original. I'm following the head tutorial.
Here's my work so far..

http://photos.imageevent.com/ozean/yaright/websize/Woman.jpg

Things started out really slow (I'm a Newb), but the more I'm learning, the faster I'm working. I'm really happy with this software! Great fun and I can't wait to try some reference photo's and see how I do following the same techniques. I've got some NGons which I understand may give me problems in Lightwave? Any advice around them? Or maybe I misunderstood and it's no big deal.

Regards!

Copernic
11-11-2005, 09:43 PM
Kinematics: http://www.luxology.com/education/tutorials/character/modeling_a_head/ i think that it is the tutorial

radoslaw
11-17-2005, 10:00 PM
my latest work in MODO/LW

T4D
11-18-2005, 01:20 PM
Some great work in this thread it's good that's it's all in one thread too
Shows Modo as a top modeler which it is

Anyway feel alittle weak around all this greatness :bowdown:But I'll post anyway :blush:
Doing this more of a test of trying to rig XSI stretchy arms and legs
But hey it was modeled in Modo :)

http://www.thomas4d.com/ToyRobot_modo.jpg

A Quick XSI render Should have an animation done over the weekend :wip:


http://www.thomas4d.com/ToyRobot.jpg

sonceng
11-20-2005, 12:12 AM
http://img233.imageshack.us/img233/8986/untitled11al.jpg[/url]

http://img233.imageshack.us/img233/6669/lux26rb.jpg (http://img233.imageshack.us/img233/8986/untitled11al.jpg)

http://img233.imageshack.us/img233/4715/lux33cx.jpg

http://img427.imageshack.us/img427/2905/lux102ru.jpg (http://img233.imageshack.us/img233/4715/lux33cx.jpg)

http://img174.imageshack.us/img174/3223/afro51ip.jpg

http://img282.imageshack.us/img282/9964/afro70iv.jpg[url="http://img282.imageshack.us/img282/9964/afro70iv.jpg"] (http://img174.imageshack.us/img174/3223/afro51ip.jpg)

Trilobyte
11-28-2005, 01:34 PM
One of my last works:

http://www.lightwave3d.adept.ru/wip/002/001.jpg

Mike RB
11-28-2005, 07:51 PM
http://www.elementvfx.com/WebDemo/honda_e_02.jpg

Just getting going....

Mike

Dirit
12-17-2005, 12:41 AM
Here it is a wheel i am modeling using a tutorial from SimplyLightwave.

http://www.mododigital.info/uploads/imagenes/llanta_001.jpg

http://www.mododigital.info/uploads/imagenes/llanta_002.jpg

http://www.mododigital.info/uploads/imagenes/llanta_003.jpg

AlpahKaneda
12-18-2005, 07:18 AM
You people are doing some really nice work, I'm glad to see modo being used by such talented 3d artist. Its such an awsome app. :buttrock:

WIP: This is what I am working on currently, without Modo's unique tools I wouldn't be able to create this with ease.
http://i31.photobucket.com/albums/c373/1the2only3kaneda/Modo%20Ultimate%20WIP/Pic_01.jpg

http://i31.photobucket.com/albums/c373/1the2only3kaneda/Modo%20Ultimate%20WIP/Pic_02.jpg

http://i31.photobucket.com/albums/c373/1the2only3kaneda/Modo%20Ultimate%20WIP/Pic_03.jpg

http://i31.photobucket.com/albums/c373/1the2only3kaneda/Modo%20Ultimate%20WIP/Pic_04.jpg

http://i31.photobucket.com/albums/c373/1the2only3kaneda/Modo%20Ultimate%20WIP/Pic_05.jpg

Thanks for looking and good luck on all your awesome models:thumbsup:

Dirit
12-18-2005, 01:00 PM
You people are doing some really nice work, I'm glad to see modo being used by such talented 3d artist. Its such an awsome app. :buttrock:

WIP: This is what I am working on currently, without Modo's unique tools I wouldn't be able to create this with ease.
Thanks for looking and good luck on all your awesome models:thumbsup:

Wow, it is very complex. :eek:

Dirit
12-18-2005, 01:02 PM
An update for my wheel:

http://www.mododigital.info/uploads/imagenes/llanta_004.jpg

http://www.mododigital.info/uploads/imagenes/llanta_005.jpg

phantomworkshop
12-18-2005, 07:24 PM
i had orginally modelled a versoin of this guy in maya.. so i tried to reproduce him in Modo things came out pretty well. so far i'm very happy with the program. as others have said it definately seems to have a future. good luck, thx to everyone who had a share in making this program.

Hmm, howd you start this model off? a primitive? or go poly by poly?

Rooka
12-22-2005, 03:11 PM
A Logitech mouse from a video-tutorial I make, half completed.

http://endergraphics.fmg.ro/images/mx1000/render02.jpg

Dirit
12-22-2005, 04:58 PM
A Logitech mouse from a video-tutorial I make, half completed.
Muy bonto.
Multu mesc for your videos. :)

morgangray
12-30-2005, 09:12 PM
Thanks a lot guys!

Pi3141: Thx... good modeling as well... I like your style:)

Julez4001: Yes that's Sas hair... It still need a lot of improvements but I find the tool is lacking too much options to make proper hair style/rendering.

Here's another update:
http://users.skynet.be/fa008785/Dude_005.jpg

What do you think?

The ripper.

holy shit, thats inspiring right there, nice work

Rooka
12-31-2005, 06:38 AM
An update for my mouse:

http://endergraphics.fmg.ro/images/mx1000/render05.jpg

Mak2005
01-02-2006, 02:23 PM
Hey hello everybody Here is my new character in modo
http://www.cgexpanse.com/phpBB2/files/front_1_129.jpg

salomon
01-15-2006, 10:32 AM
Just have some fun playing with modo and rendering with lightwave.

http://img296.imageshack.us/img296/1491/m2000025nc.jpg (http://imageshack.us)

http://img353.imageshack.us/img353/3087/modowire6xq.jpg (http://imageshack.us)

Dirit
01-15-2006, 12:14 PM
Wow, very good.

Amaan
01-15-2006, 08:18 PM
salomon: that's a fantastic render!!

posted this in the Lux forums but thought I'd post here as well... been modeling this for a while. actually, the modeling is finished but have been playing with style for a while. gotta fix those eyeballs!

http://warpedspace.org/wips/Face.jpg

salomon
01-16-2006, 11:31 AM
thanks dudes, AmaanAkram your model is simply amazing same without textures, can't wait 201 with rendering tools.

lots
01-20-2006, 04:15 PM
Just trying out the Modo demo.. This is my first attempt at an entire head, it could use some poly flow work, but I thought it came out rather nicely.

LW+Modo

http://whisperingstatues.com/alf/face/face04-04.jpg

Mak2005
01-23-2006, 07:50 PM
great work all...

here is mine modelled in approx 2 hrs. using MODOhttp://www.cgexpanse.com/phpBB2/files/head_878.jpghttp://www.cgexpanse.com/phpBB2/files/head_01_134.jpgHey http://www.cgexpanse.com/phpBB2/files/head_02_118.jpg

Pillboxx
01-26-2006, 11:03 AM
This is based on the Yamaha Deinonychus concept electric motorbike. It is roughly 50% finnished.

http://users.ameritech.net/malakai/Deinonychus.png

J. Dalton

phlewp
02-02-2006, 11:03 PM
Some really cool stuff being shown here. Just started using modo myself. Hopefully I'll have something cool to share soon instead of the really lame cartoony fish I did.

Azeiku
02-02-2006, 11:27 PM
Some really cool stuff being shown here. Just started using modo myself. Hopefully I'll have something cool to share soon instead of the really lame cartoony fish I did.

Aww.. come on.. lame isn't too bad. This is all I've done. Nothing spectacular but it's something.
http://image54.webshots.com/54/8/0/74/2133800740048663832zkLvDH_ph.jpg
http://i1.tinypic.com/n30j8n.jpg
With a wire
http://image64.webshots.com/164/0/92/68/2183092680048663832hmsKUZ_ph.jpghttp://i1.tinypic.com/n30k90.jpg

-Azeiku

sonceng
02-05-2006, 05:59 PM
Fixed some problems
http://img147.imageshack.us/img147/8252/adam2pj.jpg

lexypobi
02-06-2006, 09:29 AM
That an awsome work, i like the detail on the tire, can you tell how you got that detail any answer will be deeply apreciated




This is based on the Yamaha Deinonychus concept electric motorbike. It is roughly 50% finnished.

http://users.ameritech.net/malakai/Deinonychus.png

J. Dalton

Pillboxx
02-06-2006, 12:10 PM
Thanks Lexypobi. Um, I am not really someone to teach anyone because I am learning too. Mostly just trial and error kinda thing. I prolly did it the hard way too.

I took some polys from the rim and made a basic tire from it. Hit the 'd' key to add more geomtry to it while deleted any unwanted loops I don't need. Selected the polys in the pattern I wanted then beveled them inward. Then added some loops to the inside of the tread. Used a linear falloff and rotated the tire a little. Then mirrored it.

An easier way I heard is to start with flat plane, make the pattern and bevel. Clone it a number of times and merge the verts. Then bend it 360. Mirror it. Serve with beer.

I have seen alot of treads done without sub-d, that might be a better way to go.

Like I said, I am too much of a novice to really give advise but I like to help. So maybe someone else can correct my lack of knowledge.

Hope it helps.


J. Dalton

lexypobi
02-07-2006, 09:20 AM
thanks a lot pill box,

am currently building a jaguar XK and i kinda have some husul on the tire, i will post it when it is completed. again thanks a lot, there is nothing like a little help, every help serve a big purpose.

regards
Alex

lexypobi
02-07-2006, 09:27 AM
Hey dolton, what do you think about this, let stick together so we can share ideas hah, i've been in 3d for about 3 years now currently using xsi and modo, infact am married to modo, so i do all the modeling in modo and send it to xsi for animation. Still waiting for the 201 release, am located in Ghana (West Africa) am currently writing a tutorail on wireframe rendering for xsi.

cheers

lots
02-09-2006, 03:31 PM
Here's a new model I made for my GF for valentine's.. Getting it printed in that crystal stuff :)

http://www.whisperingstatues.com/alf/el01_small.jpg

phlewp
02-10-2006, 03:29 PM
Okay, so this technically started out in Maya, before I bought modo, but I did a lot of the detailing and tweaking in modo, as well as many of the components (the front wing I'm still redoing in modo)

http://i35.photobucket.com/albums/d160/phlewp/f1/car037_sm.jpg

http://i35.photobucket.com/albums/d160/phlewp/f1/wire010.jpg

Caine607
03-23-2006, 04:17 PM
been testing modo's edge and bevel tools. very cooll

Azeiku
04-11-2006, 10:00 PM
Candleholder I made in modo.
http://i1.tinypic.com/v5j0ba.jpg

http://i2.tinypic.com/t71fns.jpg
Thanks!
Azeiku

The_Bea$t
04-16-2006, 03:22 PM
Here is my first female head model. I think is working pretty good exept for the jaw area that doesn't convince at 100%. The reference model is cristina ricci.


http://img128.imageshack.us/img128/1673/pcellwipv116wire0dt.jpg

http://img240.imageshack.us/img240/8900/pcellwipv1162dx.jpg

behindfaces
04-23-2006, 01:14 AM
gooood works

hope to catch your level later :bounce:

behindfaces
04-24-2006, 08:58 PM
i really liked the heads modeling

may i have any lessons for such modelling but to be kind of easy plz

Caine607
04-28-2006, 06:20 AM
I've been working on this for about a week, now I'm just adding details.

It's about 22 000 poly's right now, but no subd's so thata gotta count for something.

aforetaste
04-28-2006, 02:29 PM
Very nice armoured vehicle.
I like it!

tingham
05-02-2006, 03:44 PM
An old Singer sewing machine, please don't mind the n-gons; I will clean them up in the next phase.

http://www.coalmarch.com/services/graphic-design/3d-modeling-and-motion-design/works-in-progress/modo-sewing-machine.php

touNy
06-27-2006, 03:20 PM
Hello everybody.
I'm doing my first steps in modo today and after 10 minutes of work I have my first problem.
I modeled this:
http://www.cghost.de/mediahost/img19/kopf1e2Je.th.jpg (http://www.cghost.de/mediahost/img19/kopf1e2Je.jpg)
(click fot bigger picture)

then i wanted to subdivide it:
http://www.cghost.de/mediahost/img14/kopf29DEL.th.jpg (http://www.cghost.de/mediahost/img14/kopf29DEL.jpg)
(click...)

What I made wrong and ... how I can erase the problem?

Thanks :)

Phil Lawson
06-27-2006, 03:50 PM
I think you have duplicate polys. Theres a script on http://www.indigosm.com/modoscripts.htm called mesh cleanup.

You should download that, unzip it and when in modo, press F6 and browse to the location of the extracted script. It should solve your problem.

touNy
06-27-2006, 04:59 PM
hey wow, that you! That script rocks :)

Nii
06-28-2006, 01:27 PM
XSI base mesh, Zbrush blocking out, very heavy modo tweaking.


http://img66.imageshack.us/img66/7669/full7aj.jpg
http://img97.imageshack.us/img97/6383/prop6ry.jpg
http://img214.imageshack.us/img214/7501/wiresortho6eu.jpg

lightshock
07-23-2006, 08:28 AM
Hello dudes, this is my first post here, I hope you like my cute Dentucinha:

http://i16.photobucket.com/albums/b29/lightshock/ing_wip_of_dentucinha_01.jpg
http://i16.photobucket.com/albums/b29/lightshock/ing_wip_of_dentucinha_02.jpg
http://i16.photobucket.com/albums/b29/lightshock/ing_wip_of_dentucinha_03.jpg
http://i16.photobucket.com/albums/b29/lightshock/ing_wip_of_dentucinha_04.jpg
http://i16.photobucket.com/albums/b29/lightshock/ing_wip_of_dentucinha_05.jpg
http://i16.photobucket.com/albums/b29/lightshock/ing_wip_of_dentucinha_06.jpg
http://i16.photobucket.com/albums/b29/lightshock/ing_wip_of_dentucinha_07.jpg
http://i16.photobucket.com/albums/b29/lightshock/ing_wip_of_dentucinha_08.jpg
http://i16.photobucket.com/albums/b29/lightshock/ing_wip_of_dentucinha_09.jpg

lightshock
07-23-2006, 08:30 AM
And I get at my first final render, lol... Soon I pretend to animate my Dentucinha in LightWave, below is a background theme based on Dentucinha, feel free to download (dont use for commercial purposes please):

http://i16.photobucket.com/albums/b29/lightshock/plantinha11_ing.jpg

lightshock
07-23-2006, 05:03 PM
Hy again dudes, here is a shot of my project, see ya:

http://i16.photobucket.com/albums/b29/lightshock/wip_of_dentucinha_10.jpg

fighter4d
08-01-2006, 12:46 PM
I think its time 2 make change 2 modo ,
1/8/2006
WELCOME 2 MODO

ammonite
08-06-2006, 10:20 AM
This is my first sceen made by modo 201. It's quite fun to work with modo!



http://img81.imageshack.us/img81/6854/scc01nx2.jpg
Close-up
http://img239.imageshack.us/img239/2351/scc02bz8.jpg

another view
http://img221.imageshack.us/img221/8871/scc05os8.jpg

some details[/url]

(http://img136.imageshack.us/img136/1269/scc06qx3.jpg)http://img136.imageshack.us/img136/1269/scc06qx3.jpg[url="http://img239.imageshack.us/img239/2351/scc02bz8.jpg"]

fighter4d
08-08-2006, 05:57 PM
nice work,keep up

Rambiert
08-08-2006, 06:20 PM
XSI base mesh, Zbrush blocking out, very heavy modo tweaking.

Nice modeling. It has a little SQUARE like feeling. Sometimes i wonder if is it necessary to use combination of mutliple modeling tools or it's rather professional perverting hehe.

Darth Mole
08-09-2006, 01:39 PM
Finally completed an idea I had, using fingerprint images as a displacement map. It's a bit rough 'n' ready, but I think it turned out okay...

WKang
08-13-2006, 05:02 PM
http://img129.imageshack.us/img129/7658/sssssssvr4.jpg
Yay its the Camera tutorial.
Just started using Modo:bounce:
Finally feel like I'm making progress^^.

Beady
09-03-2006, 10:47 AM
I know its very simple, but it really is a first (public) WIP.

http://www.babblingsofabeginner.com/examples/lightfitting.jpg

C & C welcome.
Advice on texturing will be sought presently.

Regards,
Bernard D
Babblings of a Beginner (http://www.babblingsofabeginner.com/)

Nii
09-03-2006, 11:03 AM
^That's not too bad. Actually it would look pretty awesome if you added some good lighting and textures (and replaced that awful directional light with something else).

Beady
09-03-2006, 12:38 PM
^That's not too bad. Actually it would look pretty awesome if you added some good lighting and textures (and replaced that awful directional light with something else).
Thanks, its just a modelling exercise at the moment, I intend to do the 'other stuff' once, a) I'm totally happy with the modelling and b) I can figure out how to do that, ;) .

Regards,
Bernard D
Babblings of a Beginner (http://www.babblingsofabeginner.com/)

rev-camus
09-11-2006, 09:39 PM
http://features.cgsociety.org/gallerycrits/117578/117578_1158016386_large.jpghttp://features.cgsociety.org/gallerycrits/117578/117578_1158014052_large.jpgHi here is my first Character, It is WIP so I'm aware of some issues, The eye brows and eye lashes haven'nt been put in yet. Anyway here it is and Constructive critisim is welcome.

n3utrino
09-15-2006, 11:36 PM
Hello. This is my Swiss Swatch. It's also my first modo project

http://della-rossa.lebonetz.ch/pzg/swatch_irony_jpg.jpg

n3utrino
09-17-2006, 08:04 PM
It's called Modia-Player ;-)
Just a Vision in my mind...

http://della-rossa.lebonetz.ch/pzg/modia-player_final1.jpg

Pillboxx
10-31-2006, 03:39 AM
Here is something I have been working on and off for awhile now.

http://users.ameritech.net/malakai/Face10.jpg

J. Dalton

ammonite
11-03-2006, 04:13 PM
This is my lastest work. Still play around with modo render

http://img84.imageshack.us/img84/8654/finallu4.jpg

Vaejh
11-25-2006, 11:26 PM
http://www.cgoffice.org/render4.png

This is a room I'm working on at the moment.

Right now I'm re-modeling the sofa from scratch to make it a little more complex / interesting, then I'll add more tablets and detail to them - items, plants, etc...

Nii
11-26-2006, 03:37 AM
Neat. Though you might want to reduce the level of reflection on the floor there, or at least give it blurry reflections...

Vaejh
11-26-2006, 05:21 AM
I'm working on it at the moment ;) Thanks for the comment! It's already much better.

doodlerboy
01-02-2007, 05:00 AM
Is Modo a good program for modeling? I need a program that is user friendly for modeling furniture and props. Plus good realistic shading and lighten. But 90% modling, so is it good for modeling objects and complex objects?

Vaejh
01-10-2007, 11:53 PM
Is Modo a good program for modeling? I need a program that is user friendly for modeling furniture and props. Plus good realistic shading and lighten. But 90% modling, so is it good for modeling objects and complex objects?

I'd say so, see their gallery / forum at luxology.com

BlockMind
03-03-2007, 05:12 PM
Two images from me. Modelling took about 30 minutes. And render time was about 15 minutes.

http://img167.imageshack.us/img167/5118/01ajc5.jpg

http://img50.imageshack.us/img50/9868/03agh2.jpg

Puzzle3d
04-08-2007, 09:40 PM
Heres a model I've been working on lately. From my Animal Farm scene. Still alot of work to do. This character is Napoleon, main intention was to make him armored and general-like.
http://web.mac.com/puzzle3d/iWeb/PUZZLE%20SOON%20%21/AnimalFarmWips_files/Piggy-05f.jpg
http://web.mac.com/puzzle3d/iWeb/PUZZLE%20SOON%20%21/AnimalFarmWips_files/Piggy-05e.jpg
http://web.mac.com/puzzle3d/iWeb/PUZZLE%20SOON%20%21/AnimalFarmWips_files/Piggy-05m.jpg

bmullen
05-05-2007, 04:05 AM
I'd say so, see their gallery / forum at luxology.com

there's a 30 day free trial, check it out

gaiXyn
06-12-2007, 02:06 PM
sup guys....here's a W.I.P. I'm currently working on for about 2weeks now.....as you can see it's a pretty simple scene....basically it's a wooden bathHouse or room rather that will include a humanFigure, which I'm modeling now.....perhaps some C&C from you guys to make it better?.....


http://www.cghost.de/mediahost/img6/bath3ADpR.th.jpg (http://www.cghost.de/mediahost/img6/bath3ADpR.jpg]http://www.cghost.de/mediahost/img6/bath3ADpR.th.jpg)[/url]


ltr-

cgisoul
10-28-2007, 03:32 PM
Hi Everyone,

Well, I haven't post anything here at CGTalk for very long time. I have been quite busy with something else and finally got some time to work on this one.
The idea is the legendary "Gray" Alien, but with some changes to my style.
It was modeled in modo 301, sculpt in Zbrush 3.1 and Rendered in Modo 301.

I am still working on the eyes, but unfortunately, my computer is showing its age and I believe is about time to change to upgrade my computer as soon as I can.

Hope my current computer will hold till I finish some details still.

Any C&C are welcome and I hope you will like it so far.
Thank you.


http://www.cgicore.com/modo3d/alien2.jpg


In modo 301 with the displacement applied from zb3.1

http://www.cgicore.com/modo3d/displace3.jpg


Test painting in modo 301, side view.

http://www.cgicore.com/modo3d/testpaint2.jpg


New painting.

http://www.cgicore.com/modo3d/testpaint4.jpg

Close Up.

http://www.cgicore.com/modo3d/testpaint3.jpg


I am currentely working on the eyes and I really hope that it can come up really good the eyes. As I can picture it, it wil make a huge difference on the character.
Cheers and welcome any C&C.

Thank you,
CGicore

levi88
11-07-2007, 02:07 PM
I love modo 301. I hope y'all know who this girl is.

As you may have noticed, she lacks eyelashes. Since modo doesn't have support for hair, i'm thinking i should just use a curved plane textured with eyelash hair, coupled with alpha mapping to make the non-hair parts invisible.
I'm hoping the same technique will work on her eyebrows. (i'll layer the planes, of course.)
And then hopefully, i can figure out a way to make it work on the actual scalp hair.

Render
http://img.photobucket.com/albums/v642/levi88/Render22.png

Modeling Process
http://img.photobucket.com/albums/v642/levi88/Picture8-1.png

Buzzoff
11-07-2007, 04:17 PM
I am currentely working on the eyes and I really hope that it can come up really good the eyes. As I can picture it, it wil make a huge difference on the character.
Cheers and welcome any C&C.

The texture doesn't match the displacement very much. It makes it look more like a painted sheet of latex stretched over something bumpy. Try adding a little more color detail around the major ridges but tie it into the the way the ridges look.

Espen
11-29-2007, 12:53 PM
Hi guys,
this is some work I recently did for the WIP/Critique: Game Art Design area.
It is all done in modo 301. If you want to know more please visit: The head shot gallery (http://forums.cgsociety.org/showthread.php?f=39&t=566414)

Enjoy
--Espen

http://www.pointsnap.com/download/CGTalk/faces/Face_001_02.jpg

http://www.pointsnap.com/download/CGTalk/faces/Face_002_02.jpg

http://www.pointsnap.com/download/CGTalk/faces/Face_003_02.jpg

http://www.pointsnap.com/download/CGTalk/faces/Face_004.jpg

Espen
01-07-2008, 11:58 AM
Well, not much going on in this thread, right? Too bad the modo section is so deserted...
Anyways, here I show you some more of my modo head sculpts. Enjoy.

http://www.pointsnap.com/download/CGTalk/faces/Face_006.jpg

http://www.pointsnap.com/download/CGTalk/faces/Face_007.jpg

http://www.pointsnap.com/download/CGTalk/faces/Face_008.jpg

--Espen

edgeart
02-01-2008, 08:24 AM
http://content.luxology.com/gallery/8f58f580e5d46eaaa62cd4dc9ea40bf2.jpg

SpaceTik
05-05-2008, 04:25 PM
well here's my attempt at realism. Working progress. haven't figured how to do hair yet. The process is amazingly easy and simple to understand due to the vast library of seriously well made tutorials that are available. My efforts on other programs never really peaked much..
Modo's a great program, wish it was more complete a package but I know it's coming..

Pillboxx
07-22-2008, 11:34 AM
http://features-temp.cgsociety.org/gallerycrits/50135/50135_1215473342_medium.jpg

Wish modo did hair. Sorry about the crappy rendering, I just dont get how yet..

braid
09-09-2008, 02:01 AM
thats mine: http://forums.cgsociety.org/showthread.php?f=43&t=672811

one of the images in the topic:

http://img55.imageshack.us/img55/2042/lsv2copyvb0.jpg

MikeJames
09-18-2008, 06:14 PM
Hi everybody,

I've gotten through the transition process from Carrara to modo, and the latest updates on my F-22 project ( http://www.mikejamesmedia.com/f_22_edits_14.html ) are all modo now.

What a great, powerful set of tools! Can't wait to get up to speed, and I've got to say that Dan's book and DVD's REALLY helped me learn the basics.

Lots of great folks on the Luxology forums, producing some fantastic work.

jake999yang
11-17-2008, 01:26 PM
http://xs233.xs.to/xs233/08471/look2522.png
http://xs233.xs.to/xs233/08471/look3684.png
She is my first character. I like to watch Japan anime, mange and novel. She is my favorite role. So I did the artwork.

rockmed
11-18-2008, 11:11 PM
Great job with the character!

MikeJames
01-11-2009, 05:25 AM
Hi everybody,

I've been using modo since September 08, (not long) and LOVE the tools and the whole modo workflow. All of my new modo work can be seen at http://www.mikejamesmedia.com

And... The modo community is one of the most helpful I've been involved with. Some hugely-talented artists, and very nice people. I was having a hard time transitioning to modo from Cararra, and those on the forum really saved me a lot of headaches, getting me through the learning phase.

lhermittem
01-11-2009, 05:13 PM
Hello! A little project I've done for a challenge:

The link to the WIP doesn't work here, some word in the adress are automaticly replaced by ******. If you're interested I will post some images in this thread.

lhermittem
01-13-2009, 01:55 PM
Another image / tutorial on this site:
http://www.*******.com/freestuff/tutorials/misc/motherlove/index.html

lhermittem
01-13-2009, 01:56 PM
Apparently there is no way to post a link... !?

jake999yang
01-14-2009, 05:22 AM
http://xs434.xs.to/xs434/08013/gundam-color3374.jpg http://xs434.xs.to/xs434/08013/gundam-color4817.jpg
http://xs134.xs.to/xs134/08013/gundam-color5549.jpg

It is my new artwork for new year!

MrBrick
02-27-2009, 07:00 PM
Put your Red/Cyan 3D glasses on! Im working on a anaglyphic reel in modo right now.


http://i137.photobucket.com/albums/q235/MrBrick/SRTest.jpg

http://i137.photobucket.com/albums/q235/MrBrick/planetwoana.jpg

http://i137.photobucket.com/albums/q235/MrBrick/3dgold.jpg

Cousine
06-26-2009, 08:12 AM
I posted this before in the critique thread,, but thought i should post it here since it done in Modo :), his name is Hommos (Arabic for Humus), its my school's mascot.

http://i14.photobucket.com/albums/a348/Cousine/rendered.jpg

http://i14.photobucket.com/albums/a348/Cousine/headprofile.jpg

one0ut
06-29-2009, 12:25 AM
Futuristic superbike "Barghest X12".
Mostly a materials test. The model itself is still missing much of the driver's seat, bit of the chassis, and a lot of smaller details... and it kinda looks a like mesh refinement is in order... =\
http://i199.photobucket.com/albums/aa22/Archevogel/bxx0r0.jpg

one0ut
07-07-2009, 02:06 AM
Update =)
http://i199.photobucket.com/albums/aa22/Archevogel/barxx1b.jpg

exklusive
08-14-2009, 02:55 PM
Looks like Takeda bike from AKIRA

fantastic

Kerem
09-17-2009, 03:45 PM
Here's a slight update to my Reaver Jetbike model, this render shows the detail in the engines much better. Warning... Large Image

http://www.afilmdream.com/modo/reaver_jbike_thumb.jpgClick here (http://www.afilmdream.com/modo/Reaver_Jet_Bike_4_12_05.png)

I love that design!

Starkiller
10-18-2009, 12:39 AM
Been spending the last couple of months building a more detailed and realistic version
of Space 1999's old Meta Probe. This is the state of the model now. Model is mostly
complete (may want to add a bit of detail later), and the UVing and texturing has only
the Engine section and Docking section left to go. :)

Eric

http://i217.photobucket.com/albums/cc304/Greywolf_Starkiller/tex-render6.jpg

jake999yang
12-13-2009, 03:03 PM
http://img704.imageshack.us/img704/1023/0072w.jpg

http://img22.imageshack.us/img22/4710/0082r.jpg

http://img705.imageshack.us/img705/7127/0092.jpg

http://img22.imageshack.us/img22/4282/010sm.jpg

well, She is my 10th artwork by modo 401 sp2.

I think I still have to tweak body shape and proportion.

Kerem
12-13-2009, 03:23 PM
beautiful work :thumbsup:

beenyweenies
12-20-2009, 09:51 AM
Still working on the finer details here and there.

http://www.splitvisiondigital.com/files/CR100_v07.jpg

nicks1008
03-19-2010, 08:43 AM
Here is the quick WIP of my R&d over fur material and texture painting ..
I am new to modo 401 please critic ..

http://img683.imageshack.us/img683/4862/mrharold.jpg

Kerem
08-18-2010, 12:17 PM
Hey guys,

http://keremgogus.com/wp-content/uploads/2010/08/work003.jpg

I opened a personal WIP topic here (http://tinyurl.com/2fusnbd). Will try to post wips regularly...

Thanks
K.

TimeActor
11-26-2010, 09:19 AM
Hi @all,
ill show you my first Car Modelling which ive use some Blueprints.
I began with 3D (first a little bit with cinema and then i found that Modo is for me) in April 2010. After many Hours, Days, Weeks, Month of learning the basics i trust me to go on.
Critics are Welcome!
The Car is my Favorite Car from the 80s till today when the Motion Film "Christine" with the story from Stephen King comes out.
It is a 1958 Plymouth Fury V8.
The Car isnt ready...the sides and back!
Sorry for my english ;-) !
Regards
Martin

futagoza
11-27-2010, 07:33 PM
Hi Martin,

i really like old American cars. Yours looks really nice! Keep up the good work!

Regards
Stefan

TimeActor
11-28-2010, 01:10 AM
Oh thanks a lot Stefan!
This modell enhance my skill and is another good method to get better an better ;-)
The modell should be photorealistic and i want combinate it with my own photographys.
There must be a lot of tweaking! But no problem...

TimeActor
12-08-2010, 05:16 PM
Hi there,
i want to show you my car. Here is a little update and now im at work to get the "right" car shader.
Cheers
Martin

Kerem
12-10-2010, 11:03 AM
I love Fury. Nice work...

Kerem
12-10-2010, 11:25 AM
http://keremgogus.com/wp-content/uploads/2010/11/modorobo_sheet.jpg

Here is the finish of my little robot.

http://keremgogus.com/wp-content/uploads/2010/11/morning_scifi_final.jpg

And here how he looks on the scene. I didn't used shiny metal materials this time. Textured in Cinema 4D. Girl from DAZ/Poser. Imported with Interposer Pro and entire scene rendered within Cinema. Also the rooftop environment modeled and textured in C4D.

Here's the textured look of the little robot:

http://fc01.deviantart.net/fs71/i/2010/312/6/f/modorobo_texturing_by_artofkerem-d32gcej.jpg

http://fc05.deviantart.net/fs71/i/2010/317/a/b/minirobo_texturing_done_by_artofkerem-d32qqsa.jpg

Milivoj-Lemonade3D
12-14-2010, 08:19 PM
Here's my latest personal project. Its a model that was inspired by the concept art of Chris Drysdale


http://i18.photobucket.com/albums/b140/milivoj_popovic/lores_chris.jpg


But, as the model progressed i went into a different direction, experimenting with some ideas i had and shapes i wanted for the finished scene.

This is what i have so far. Not sure if i will do a gun also, still playing with ideas for the finished scene :)

Hope you like what i have so far!


http://i18.photobucket.com/albums/b140/milivoj_popovic/Clay_01_v03.jpg

http://i18.photobucket.com/albums/b140/milivoj_popovic/Clay_02_v03.jpg

http://i18.photobucket.com/albums/b140/milivoj_popovic/Clay_03_v03.jpg

http://i18.photobucket.com/albums/b140/milivoj_popovic/Clay_04_v03.jpg

http://i18.photobucket.com/albums/b140/milivoj_popovic/Clay_05_v03.jpg

you can follow the wip thread here :)
http://forums.cgsociety.org/showthread.php?p=6801210#post6801210

TimeActor
12-15-2010, 10:58 AM
Hi Kerem and many thanx! I like your Robot too...great work!
I like also Milivojs Hardsurface Modelling with Modo.
How did you do that? Great so see some Wires.
Cheers
Martin

Milivoj-Lemonade3D
12-17-2010, 02:55 PM
tnx TimeActor, great dezing on the bike, really nice line flows!

I mostly used edge extrude, grow polys, background constrain and edge knife! Modo has some GREAT modeling tools! :)
Here are the wires

http://i18.photobucket.com/albums/b140/milivoj_popovic/Wire_v01.jpg

Milivoj-Lemonade3D
01-07-2011, 09:55 PM
here's the gun for the Soldier i've posted a few replys ago :)

http://i18.photobucket.com/albums/b140/milivoj_popovic/Gun03_edited_small.jpg

http://i18.photobucket.com/albums/b140/milivoj_popovic/Gun02_edited_small.jpg

http://i18.photobucket.com/albums/b140/milivoj_popovic/Gun01_edited_small.jpg

http://i18.photobucket.com/albums/b140/milivoj_popovic/Gun00_edited_small.jpg

TimeActor
11-07-2011, 10:03 AM
Last few month ive a timeout and im not beeing here because my healthy was not so good.
@milivoj
your work looks pretty amazing! Like to see more!

Bigwil357
01-02-2012, 11:26 PM
salomon, thats just an AWESOME modeling job! :)

WOW!!! this is really good! I have this bike too, so i can say that you captured all of the parts and curves perfectly! I would love to see this rendered.