kakolak
09-18-2004, 12:40 AM
Hi,
First of all, I'm a new cinema 4d user. I have been lurking this forum for some time and I already learned quite a bit. Many thanks to all of you:thumbsup:.
I've been trying some basic stuff with textures and I've run into a weird problem. I have a project file demonstrating my problem but I don't know how to attach it, so if anyone is interested I can email it to you.
My problem :
1. I made two spheres. One is textured with a preset glass texture. The other has a material in which I activated the color channel (plain red) and the environment channel (some noise).
2. If I render this everything turns out as I would expect
3. Now I add a really big sphere (I intend to use it as a background) and I texture it with a material that has its luminance channel set to some noise.
4. If I render this, the red sphere looses its environment effect. Meaning that it's as if the environment channel wasn't used at all. If I turn my big sphere off and render again I can see the effect of the environment channel again...
I tried several things in the render settings and I also tried to apply a compositing tag with different settings on the big sphere but those things don't solve my problem. I guess I'm missing something....
Regards
First of all, I'm a new cinema 4d user. I have been lurking this forum for some time and I already learned quite a bit. Many thanks to all of you:thumbsup:.
I've been trying some basic stuff with textures and I've run into a weird problem. I have a project file demonstrating my problem but I don't know how to attach it, so if anyone is interested I can email it to you.
My problem :
1. I made two spheres. One is textured with a preset glass texture. The other has a material in which I activated the color channel (plain red) and the environment channel (some noise).
2. If I render this everything turns out as I would expect
3. Now I add a really big sphere (I intend to use it as a background) and I texture it with a material that has its luminance channel set to some noise.
4. If I render this, the red sphere looses its environment effect. Meaning that it's as if the environment channel wasn't used at all. If I turn my big sphere off and render again I can see the effect of the environment channel again...
I tried several things in the render settings and I also tried to apply a compositing tag with different settings on the big sphere but those things don't solve my problem. I guess I'm missing something....
Regards
