acn
09-17-2004, 05:41 PM
Top Tier Artists Needed!!
Job Function Artist/Animator - 2D, 3D
Type of Job Full-Time
Description
Terminal Reality, the developer of RoadKill and BloodRayne, is
looking for talented individuals. Located in North Dallas, Terminal
Reality offers a fun and exciting work environment with full
benefits and a compensation package that includes profit sharing.
We are currently hiring for Animators, Character, and Environment
Artists.
Responsibilities:
- With minimal supervision, utilizes traditional art training and
knowledge of animation, texture mapping, modeling, computer
graphics software, 2D/3D, and detail orientation to produce quality
game art within schedule timeframe.
- Uses in-house tools to implement art assets into game engine, as
needed.
- Acquires quality technical resources to include photo
references and consults with industry professionals to assure
maximum quality of game art, within required timeframes.
- Works with team to help visualize and develop game.
Requirements:
- Associates Degree in Art or Art Certification, or equivalent
experience.
- 1-3 years of relevant experience and 1+ years industry
experience.
- Effective oral and written communication skills
- Effective time management/organizational skills
Pluses:
- Have shipped at least one console title.
- Extensive knowledge of 3D Studio Max.
Job Duration Indefinite
Min Experience 1-2 Years
Entry Level No
Please send resume, along with work samples or link to your online portfolio to: employment@terminalreality.com
Job Function Artist/Animator - 2D, 3D
Type of Job Full-Time
Description
Terminal Reality, the developer of RoadKill and BloodRayne, is
looking for talented individuals. Located in North Dallas, Terminal
Reality offers a fun and exciting work environment with full
benefits and a compensation package that includes profit sharing.
We are currently hiring for Animators, Character, and Environment
Artists.
Responsibilities:
- With minimal supervision, utilizes traditional art training and
knowledge of animation, texture mapping, modeling, computer
graphics software, 2D/3D, and detail orientation to produce quality
game art within schedule timeframe.
- Uses in-house tools to implement art assets into game engine, as
needed.
- Acquires quality technical resources to include photo
references and consults with industry professionals to assure
maximum quality of game art, within required timeframes.
- Works with team to help visualize and develop game.
Requirements:
- Associates Degree in Art or Art Certification, or equivalent
experience.
- 1-3 years of relevant experience and 1+ years industry
experience.
- Effective oral and written communication skills
- Effective time management/organizational skills
Pluses:
- Have shipped at least one console title.
- Extensive knowledge of 3D Studio Max.
Job Duration Indefinite
Min Experience 1-2 Years
Entry Level No
Please send resume, along with work samples or link to your online portfolio to: employment@terminalreality.com
