PDA

View Full Version : particle event


authentic
09-17-2004, 10:01 AM
I wanna use the particle event to create an automatic action. In fact i wanna that when a particle collide an obstacle it create a new particle which has a age size animation. Normally it would be possible but I want it to create only ONE particle and the stop. It seems impossible cause the rate can't be animate depending of the age of the particle.
Is there another way. MAybe using scipt creating a object but how to define it creates it at the place of the collision ???

Ablefish
09-17-2004, 04:13 PM
Actually, when you create a new Emission for the Emit & Disappear trigger, it uses a slightly different emission page, one in which you can set the rate to 1. Then, this new particle can have another event which triggers on age... if I'm understanding you correctly.

CGTalk Moderation
01-19-2006, 07:00 AM
This thread has been automatically closed as it remained inactive for 12 months. If you wish to continue the discussion, please create a new thread in the appropriate forum.