anhedonite
08-09-2002, 07:57 PM
Hello everyone. I am having mucho difficulty getting the bellies of these two character to deform correctly when I am physiquing them in Max. Does anyone know a good way of going about tackeling this beast of an issue for me? For some reason, the skin in max 4 does an AWESOME job of deforming the bellies, but the rest of the joints come out looking like garbage, and I have to weight it all by hand. Due to the large poly count of the one character, I would prefer to use envelopes..but skin doesn't want to comply. The envelopes bite for skin, so I would prefer to use physique...any suggestions?? Possibly a tutorial on physiquing a more complicated character than a stick figure...or maybe something like that for skin to show me what I am doing wrong!
here are the characters
THanks
http://www.redeye-studio.com/images/gallery/3d/help/belly%20issue.jpg
here are the characters
THanks
http://www.redeye-studio.com/images/gallery/3d/help/belly%20issue.jpg
