View Full Version : How do you change FOV in Zbrush ???
09-16-2004, 12:31 PM
Anyone know how to change FOV in Zbrush ???
09-16-2004, 02:58 PM
You have some possibilities to regulate the pespective, the axionometry, zooms...
There is no camera : it's the objects who move !
09-16-2004, 04:38 PM
Where do i find axionometry ?
09-16-2004, 06:56 PM
Axionometry is the default mode :)
Can be distort for an object in "Menu tools/ Modifiers /Deformation/perspective !!!"
Perspective in Menu Draw/ sub menu Pers)
09-20-2004, 11:10 AM
What about using perspective like other programs ?
09-20-2004, 01:01 PM
...perspective is the same for everybody :)
And for Zbrush too :)
You have the "vanishing point" and you can move your object, what do want more ?
09-20-2004, 01:20 PM
there is a script around also that will give you quad view like a traditional modeller is thats of any help.
09-20-2004, 11:28 PM
Zbrushes perspective does seem to be rather harsh. It always comes across as too distorted. Is there away to get a less distorted view? Changing the slider to zero doesn’t seem to work.
OH yeah… turn off the Edit mode and change to Move, Scale or Rotate to get into the perspective view.
01-19-2006, 07:00 AM
This thread has been automatically closed as it remained inactive for 12 months. If you wish to continue the discussion, please create a new thread in the appropriate forum.
vBulletin v3.0.5, Copyright ©2000-2015, Jelsoft Enterprises Ltd.