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authentic
09-16-2004, 08:36 AM
Does someone know how to "re-antialiase" an object. In the fact, i got white lines in different direction. They come from another soft soft and they can't be anti aliased in this software. So it looks like pyramids. Is there a tips to have a more "cool" (but still sharp) straight line ??

Triple G
09-19-2004, 08:48 PM
Not sure what your "other soft" is, but if you can't anti-alias with it, try rendering at double size and then scaling it down in DF (or photoshop or whatever).

3DDave
10-13-2004, 04:29 AM
You can use a filter to find the edges and then apply a blur to the edges.

Not as good as a clean render though!

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