noisewar
08-09-2002, 06:02 PM
I tried this a while back but nobody knew the solution... but now I've run into it again so I guess I'll give it another shot.
I am simulating a flag with a flat piece of polygon geometry (not a plane). I have to use a deformer lattice because of its complexity, so I've gone ahead and done that.
After making the lattice a softbody and giving it springs, I need to paint the GoalPP (the particles to which the springs are attached to) so that different parts flex differently. The object is set to a Goal =1 so that it maintains it's original shape.
So here comes the Catch-22! Because the lattice is an invisible object, I can't get the soft body paint to show what it's painting, and thus I'm stuck with the object stiff as a board! I need a way to paint different goal values onto it so it can wave but the durn thing won't show in the soft body paint tool. Any ideas?
Basically, I followed this tutorial, but applied it onto the object's deformer lattice:
http://www.aliaswavefront.com/en/Community/Learn/how_tos/dynamics/flag/index.html
Any help would be dearly appreciated!
I am simulating a flag with a flat piece of polygon geometry (not a plane). I have to use a deformer lattice because of its complexity, so I've gone ahead and done that.
After making the lattice a softbody and giving it springs, I need to paint the GoalPP (the particles to which the springs are attached to) so that different parts flex differently. The object is set to a Goal =1 so that it maintains it's original shape.
So here comes the Catch-22! Because the lattice is an invisible object, I can't get the soft body paint to show what it's painting, and thus I'm stuck with the object stiff as a board! I need a way to paint different goal values onto it so it can wave but the durn thing won't show in the soft body paint tool. Any ideas?
Basically, I followed this tutorial, but applied it onto the object's deformer lattice:
http://www.aliaswavefront.com/en/Community/Learn/how_tos/dynamics/flag/index.html
Any help would be dearly appreciated!
