WormSlayer
09-15-2004, 05:43 PM
I'm having some problems with particle flow's "material frequency" operator :(
It's a simple scene with a swarm of insects and I'm using material frequency to mix up the materials a bit.
Problem is: As soon as the particles enter another event, they lose the material assigned by material frequency and default back to the shape instance's original material.
If I put instances of the material frequency in the other events, and it does affect them, but then they randomly change material as they pass through various events...
:(
Any suggestions?
It's a simple scene with a swarm of insects and I'm using material frequency to mix up the materials a bit.
Problem is: As soon as the particles enter another event, they lose the material assigned by material frequency and default back to the shape instance's original material.
If I put instances of the material frequency in the other events, and it does affect them, but then they randomly change material as they pass through various events...
:(
Any suggestions?
