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View Full Version : [MODELING]3ds MAKE LIVE ?? (like Maya)


MickymX
09-13-2004, 09:59 AM
Hey and sorry for my poor level in English ;) ;

I've started a new scene base on the mix of naturals and mechanicals elements and I have a problem to make plant and Ivy on a wall or/and pylons.
I've tried to model spline and to edit spline control vertex but result seems really bad.
I've tried to use Glue plugin but it works only on a plane. Curve profil doesn't work.

So do you know if a plug or a 3ds option which allow to create spline on an object ?

Difficult to explain what I wan.. i want to stick my spline on object. I think i've saw this option in a Maya documentation or tutorial, and it was named "Make live"...

Please help and thanks to have succeeded inread it and perhaps understood me :scream:

ssalo
09-13-2004, 10:40 AM
Hi!

This freeware plugin is what you need.

http://www.max3dstuff.com/max4/paintDeformMod/paintModExV6.zip

It main purpose is "choose an ink and brush and then deform the mesh by painting on it" BUT you also sketch splines over surface and even draw/distribute objects on surface ( a bit like Scatter). It's really useful and I've used it a lot.

-Sami

MickymX
09-13-2004, 11:30 AM
Great and quick... very big thankx, i'll try it whe i'll back home and say you if it's what I need..
Bye

MickymX
09-13-2004, 06:15 PM
Really really big Thanks...
7 day that I search it and now...
Amazing plugin and free...
Very thanks to you ssalo....

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