addy
09-12-2004, 02:08 PM
hi
this is my second real attempt at modelling....i modelled this cheetah with a reference pic in the left view port, taking a small box at the tip of his mouth and then extruding it till his tail and adjusting the vertices accordingly....... i'm not sure i've done the wisest thing 'cos it took me so long to model this much....and i'm just not satisfied with it.... have a look at it at the following links:
http://uk.geocities.com/chargin_stallions/Cheetah.html
http://uk.geocities.com/chargin_stallions/cheetah_left.html
http://uk.geocities.com/chargin_stallions/cheetah_top.html
http://uk.geocities.com/chargin_stallions/cheetah_perspective.html
the links show the mesh having NURMS iteration = 1
and polygons -> smoothing groups -> auto smooth =180
please tell me if i cud try out some other way to model it in a faster 'n better way... also the above mentioned way landed me with a very heavy model... 2550 faces...(before applying NURMS)
Also... can i improve upon this model somehow ...
regards
ice
this is my second real attempt at modelling....i modelled this cheetah with a reference pic in the left view port, taking a small box at the tip of his mouth and then extruding it till his tail and adjusting the vertices accordingly....... i'm not sure i've done the wisest thing 'cos it took me so long to model this much....and i'm just not satisfied with it.... have a look at it at the following links:
http://uk.geocities.com/chargin_stallions/Cheetah.html
http://uk.geocities.com/chargin_stallions/cheetah_left.html
http://uk.geocities.com/chargin_stallions/cheetah_top.html
http://uk.geocities.com/chargin_stallions/cheetah_perspective.html
the links show the mesh having NURMS iteration = 1
and polygons -> smoothing groups -> auto smooth =180
please tell me if i cud try out some other way to model it in a faster 'n better way... also the above mentioned way landed me with a very heavy model... 2550 faces...(before applying NURMS)
Also... can i improve upon this model somehow ...
regards
ice
