PDA

View Full Version : Heads of gold


Mirandinha
09-08-2004, 07:46 PM
Z + Wings :)

http://img.photobucket.com/albums/v388/VolcanicViper/HeadsofGold.jpg

Mirandinha
09-08-2004, 08:32 PM
All Z
http://209.132.69.82/uploaded_from_zbc/200312/user_image-1070640159ozg.jpg
http://209.132.69.82/uploaded_from_zbc/200312/user_image-1070640142mpu.jpg
http://209.132.69.82/uploaded_from_zbc/200404/user_image-1081978783fjq.jpg

Joe_Coolish
09-08-2004, 08:44 PM
wow, the hair on the gold people is pretty sweet. Is it a displacement map? What's the technique?


Joel

Mirandinha
09-09-2004, 03:17 AM
Hi Joe :) The technique is simple: I took the head made in Wings3D and imported under ZBrush. Once there I subdivided the mesh a couple of times, until it had some millions of polys, and used Zbrush's Projection Master to make the "hair" (dropped the model, then painted a bit with Zadd on, and picked the model with "pick deformation" on). It's kind of a standard ZBrush modelling process. Hope this helps :)

Frenchy Pilou
09-09-2004, 08:31 PM
Nice use of Zbrush :cool:

CGTalk Moderation
01-19-2006, 04:00 AM
This thread has been automatically closed as it remained inactive for 12 months. If you wish to continue the discussion, please create a new thread in the appropriate forum.