mustique
08-08-2002, 09:19 AM
When you build a basic human rig,
you can make the root bone's position to be always in the middle of the foots.
THus making it easier to create a walkcycle animation.
Does it require a script or is there a way to do it with weighted position constraints?
What are the drawbacks of such a method during animating? Thx fo helping.
you can make the root bone's position to be always in the middle of the foots.
THus making it easier to create a walkcycle animation.
Does it require a script or is there a way to do it with weighted position constraints?
What are the drawbacks of such a method during animating? Thx fo helping.
