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finearts2
08-08-2002, 04:53 AM
Well, here's the basic list. Pick what you would like and within 2 weeks lets see if we can get the ball rolling.:applause:

1) Dramatic style - something like a film noir detective or maybe a Hitchcock thriller
2) Comedy
3) Experimental ( Cabinet of Dr. Caligary anyone?)
4) SciFi
5) contemporary setting and subject ( Man walks into a bar, restaurant, etc...)
6) Romantic flair ( anything from Sleepless in Seattle to Lady and the Tramp)
7) Anything else anyone could come up with
8) A major story line that links a few genres together

Grey
08-08-2002, 05:36 AM
I've been having daydreams about doing something to do with World War 1 Aircraft.

A while back I made a rudimentary model which was meant for Poser of a world war 1 biplane...

I've been thinking of revisiting the subject and doing a better job of it...

how would that sound?

this is the model I have currently:
http://www.posergallery.com/wip/20020526-Grey11739.jpg

AdamT
08-08-2002, 06:31 AM
I vote for a combination of (1) and (2). I like the genre(s), and it has the advantage of using an off-camera narration which could save on a lot of lipsynching.

"She strolled into my office like the first cool wind of Fall. My jaw dropped to the floor, and my cigarette to my lap, as I took a gander at her two globes of glamorous glory. The rest of my time with Billy Venus was just like that--Billy looking like a million bucks and me stampin' around tryin' to put out the fire in my pants."

LucentDreams
08-08-2002, 07:35 AM
Short simple, quick gag with great animation IMO

Look at animated british commercials or anything by redrover (redrover.net) This is what wouyld be best, keep it 30 seconds but really high qusality as opposed to 5 minutes mild quality.

Grey
08-08-2002, 07:39 AM
<----100% in agreement with Kai...

KISS rule, remember?

Best chance of success...

sanciok
08-08-2002, 07:49 AM
Yes! I think that something funny would be the best!!!!
I agree with Kaiskai :bounce: :bounce: :bounce:

DannyB
08-09-2002, 12:01 PM
Yup I'd go with the comedy, something that doesnt take itself too seriously. Even slapstick...

finearts2
08-10-2002, 04:31 AM
For others looking in- please vote even if you can't work on the project. You are part of the cinema group here and your imput is important.

For those who voted Comedy, quick question. Are you thinking omething like a Charlie Chaplin, Buster Keaton slapstick, more like Airplane, Woody Allen, Monty Python, or Benny Hill?? Looking to see what your take would be on it.

And in general, if we have lipsinking (or something that requires extra work so this doesn't look like a guys basic demo reel) , I for one would welcome it. I really don't want us as a group to work only on what's comfortable and not challenge ourselves. I feel very comfortable personally to tackle lipsinking characters (Have quite a bit of animation knowledge - so not worried about doing it other than ,of course, it will take some time, but thats ok) We can push ourselves to try things that maybe we haven't tried before. The best way to learn I always say.

LucentDreams
08-10-2002, 05:54 AM
Originally posted by finearts2

For those who voted Comedy, quick question. Are you thinking omething like a Charlie Chaplin, Buster Keaton slapstick, more like Airplane, Woody Allen, Monty Python, or Benny Hill?? Looking to see what your take would be on it.



well CHapline/KEaton would be the way to go, if you can convey thuoght intention emotion and story without dialog your one step up. Doesn't lower the challenge by taking out dialog, but rather increase it as things have to be conveyed through other means. It would also allow to show off some awesome CA.

ndat
08-10-2002, 06:01 AM
Call me insane but I think somthing romantic would be nice also

marcom
08-10-2002, 11:33 AM
you know, like:

"two null objects walk into a bar, and order drinks..."

marcom

finearts2
08-20-2002, 03:40 AM
Poll ends the 22nd. Get your vote in quick.
Thanks:)

finearts2
08-22-2002, 02:40 AM
Tick, tick, tick...:bounce: :bounce: :bounce: :bounce

ndat
08-22-2002, 02:43 AM
lol :), I think its all over now...

finearts2
08-23-2002, 04:01 AM
Ladies and Gentlemen, Comedy it is!!!!

NOW, how about for this week, any ideas on a story line. Even if you can't come up with a actual script, even just a rough idea or situation can help out.
I would like to have 1 week for the idea and 1 week for voting. Sound good???

Can't wait to get this thing rolling!!!! Thanks everyone for the imput so far.

Finearts:bounce: :bounce: :bounce:

Caravaggio
08-24-2002, 06:14 AM
Just out of curiosity, has something like this been done on these forums before?

LucentDreams
08-24-2002, 07:31 AM
Originally posted by Caravaggio
Just out of curiosity, has something like this been done on these forums before?

LOL yeah part of the reason I am not helpin or partaking in this one is I am still working on the CGtalk co-op project (well haven't done any work in a while, film is priority.) But Farley is involed on that one too. It is turning out to be a prime example of how these things can really fall apart fast, a lot of the crew has gone or changed, I am barely nivolved myself right now, simply too busy things don't get rolling fast enought, and when they do then otherthings ouside of the project tart taking priority, happens everytime.

finearts2
08-24-2002, 03:35 PM
I completely understand the frustration when some of the other group projects have been attempted, but I think this will be quite different.

1) I could be wrong, but it seems that in the other projects, only one person works at the modeling, only one person works on the texturing, etc.. whereas this project will have multiple modellers, texturers, etc.. If your schedule gets busy, the project will continue because others will be able to fill the void until you are freed up.

2) Also, the project is reliant on just the knowledge of 6 or 7 people possibly where in this project, I have received over 100 e-mails from people who want to be involved -from the true beginner to people running studios in 3 countries, also a couple people from the company that makes the program want to be involved. Quite alot of diversity and levels of skill.

3) Because it all involves just one program, no need to try to communicate to someone using lightwave, maya, etc.. where the settings are, how was this contructed, how do we make this work multiplatform, etc..

4) Finally, this will be quite different in the fact that the actual files will be swapped out so anyone can take what someone has worked on and tweak it if they feel it needs to be without trying to explain what they think needs to be done. If the tweaked file works better for the group, we go with that. Alot faster than having just one poor guy or gall having to spend a couple of days going thru 5 or 6 variations, we'll have 5 0r 6 people making a variation of the original file in a day.

I hope, Kaiskai, that you will be involved at sometime if your schedule permits it. Your helpfulness and goodnature comes thru on all the postings I've read of yours and your knowledge in the program would be very welcomed.

For all others, nothing but good words to all the responders to the posts. We'll be creating something soon, I hope your as excited as I am.

Finearts

LucentDreams
08-24-2002, 05:45 PM
Originally posted by finearts2

I hope, Kaiskai, that you will be involved at sometime if your schedule permits it. Your helpfulness and goodnature comes thru on all the postings I've read of yours and your knowledge in the program would be very welcomed.

For all others, nothing but good words to all the responders to the posts. We'll be creating something soon, I hope your as excited as I am.

Finearts

Well I must admit this system seems quite col I'll be keeping my eye on it, and we'll see if I ever have time, but when I am done school OCtober 18th, I begin teaching right after, will have to work on lesson plans and such, and also tutorials for people, hopefully some for 6/7, and some for R8.

Nicool
01-30-2005, 09:45 AM
Nice work. I'd just adivce you to try to enhance your lighting. Playing with new rendering engine is fun, but on't help in getting subtler lighting as easly.

You should try to give a kind of dramatic (theater) aspect. I would try to make it more misterious (like a Mary Higgins Clark novel), using a lightened area and a dark area on the image (parts of the masks would be hidden). I'd also try to work on a secondary color (a blue/purple for shadows would help the viewer to focus on blood (blood that could be shinier, that's a liquid)). Then a camera filter/ image aspect would be just fine.

It would bring your illustration to the next level of quality :thumbsup:

rendermania
01-30-2005, 01:33 PM
Alright, here's my idea for a comedy (with a bit of scifi/romance/underdog-saves-town cheese thrown in for good measure). I call it 'The Straightening of Tiltville'.

Tiltville is a cozy little town with a slight problem. Every now and then the town tilts one way or the other unpredictably. And its been like that ever since the town was first - accidentally - founded. The people of Tiltville are good folk. They've become accustomed to living with the fact that their town can tilt one way, two ways, any way at any time of the day, week or month. In fact, most of the buildings or streets in Tiltville don't stand completely straight, depending on which way the town was tilting as they were being built. As a result of this, street signs in Tiltville can rotated, because downtown can quickly become uptown, and uptown downtown in a matter of a few seconds.

To help Tiltvillers cope with the fact that the town sometimes tilts or rolls uncontrollably, pedestrians and cars and things to be transported are attached to long ropes that stretch from one emd of any given street to another, or from the top of one tall building to the top of a far away small building. This is why most of the domestic industry in Tiltville is geared primarily towards creating and selling devices that help people, cars and things being transported move along these ropes, or people get up staircases angled at up to sixty degrees to the normal, or have breakfast on a balcony without being flung over the railing along with the breakfast table and chairs if the town decides to tilt once again.

Tiltville also has some scientists of its own that try to find the cause of the town tilting, but so far they have been unable to find anything definitive, save for the hunch that it has something to do with the abandoned coalmine that stretches under parts of the town.
The coalmine has only been sporadically explored so far though, as many who have tried to explore its depths have not returned, and there seem to be no complete maps or reference drawings of its intricate tunnels anywhere, leading many people in town to believe that it is haunted by the souls of the miners who founded tiltville and perished deep down in the mines, which also tilt. The souls of the founders want to be undisturbed, so the talk around town says.

Some people claim also to have seen circular objects with blinking lights flying over town on clear nights. Others claim to have seen large, cigar shaped objects float over the countryside immediately surrounding tiltville. These objects only seem to appear in foggy or misty weather, so that only somebody who happens to stand very close to them could spot them. They can't be heard from very far. Only people who are close to the objects as they fly by report that the objects give off a low humm that makes your teeth vibrate and your ears feel all funny.

There is also someone who has set his sights on buying tiltville and evicting the residents from their homes. Nobody knows his name or identity, but he owns the banks to which many of tiltville's residents are deeply indebted. A lot of industries in Tiltville - like a large porcelain figurines factory - have been errected in their time with outside credit and high hopes, but the tilting has proved too much for many of them. The Tiltville thermal healing spa and golf course that was intended to attract tourists from outside especially.

The unlikely hero of our story is Johnny Knock-Knock, named this way because a large tree fell on his leg when he was a little child growing up, and the doctors who couldn't save his leg gave him a wooden one instead. Knock-Knock was coined because of the sound his wooden leg made when he walked onto people's porches. A lot of people in town mistakenly open their doors to see if someone is knocking whenever Johnny walks by.

Johnny is in love with the mayor's daughter, Mary-Lou, who is very beautiful but rarely leaves the mayor's mansion for some reason nobody really knows. Sometimes Johnny walks past the mansion on purpose to see if she's playing the sweet sad piano tunes she often plays. But even when he walks by her second floor window in broad daylight, trying not to let his wooden leg knock too hard, she rarely turns her head to see him. His biggest dream is to find some way to straighten tiltville, in the hope that it will save the town's industry from ruin and the Mary-Lou will notice him.


There you go. A tilting town with a haunted mine. An evil banker who wants to take over the town's failing industry for purpose nobody knows. Extraterrestrial sightings whose presense nobody can quite explain. And a hero with a wooden leg trying to stop the town from tilting and marry the mayor's beautiful but strangely melancholy daughter.

Sounds like a mishmash of about a dozen other stupid stories like this rolled into one, but I figured that just the whole town tilting every now and then could make for some great comedy. :D

mmhnemo
01-31-2005, 06:58 AM
This thread is years old.
Nice digging this up though :)

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