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skillet
09-07-2004, 01:31 AM
just wanted to give francesca

BIG THANKS :thumbsup:

for bump combiner

an amazing shader utility

can now use approxmation MR SD without weired bumpmaps

I installed ver 1.3b
one minor problem I had was that the notes for Mental ray
said put bumpcombiner.mi in ..././././mentalray/include folder

the out put window said that it could'nt find bumpcom...mi in the ./././metalray folder

so after i put it directly in the mentalray folder, now it seems to work fine

anyway thanks again

great stuff !

skillet
09-07-2004, 03:57 AM
Question about BS

is there a way to render out a alpha channel with it

without having to pass it through MR_colormixer first ?

skillet
09-07-2004, 04:12 AM
errr
nevermind

found it

mix color 2 enabled
alpha enabled
blending mode _ add
set shader o _ to black

thnx

sure no problem :D

Daniel Whitton
09-07-2004, 05:05 AM
can you post a link to the update for bumpcombiner please:)

skillet
09-07-2004, 05:54 AM
can you post a link to the update for bumpcombiner please:)



http://www.highend3d.com/files/dl.3d?group=mayashaders&file_loc=bumpCombiner_v1-v1.3-.3b.rar&file_id=2996


it's at www.highend3d.com in the shaders section page 4

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