ubh
09-06-2004, 12:12 PM
What douse a person do to get rid of them annoying white outlines from alpha channels because I have tryed everything I can and I am beating my brains out over here
the prosses of my makeing my alpha channels is
laso the image
fill the background with white
shit-ctrl-I to invert my laso
ctrl-c to copy the laso selected
goto channels tab and creat a new channel "alpha"
ctrl-v to past copyed laso to alpha channel
(HERE I NOTICE THICK WHITE LINES OUTLINING THE ALPHA TEXTURE)
To fix this is I have been:
Selecting the main layer under the layers tab,
going to the channels tab and checking the "eye show layer box" on the alpha channel,
This displays a red outlined version of the alpha channel over the main layer.
With the red overlay active I select alpha channel to prompt it to paint on it and I
start to bring the edge of the red overlay closer to the parts of the alpha channel I want to showup, there by cutting out the white outlines I dont want.
This works but it leaves me with exstrealy jagged edgeds makeing the whole texture look like crap.
PLEASE I NEED HELP.
ps.
I have tryed to blur the outline of the alpha channel but this takes me back to step one, but this time I have large Fuzzy white outlines in the alpha texture :(
the prosses of my makeing my alpha channels is
laso the image
fill the background with white
shit-ctrl-I to invert my laso
ctrl-c to copy the laso selected
goto channels tab and creat a new channel "alpha"
ctrl-v to past copyed laso to alpha channel
(HERE I NOTICE THICK WHITE LINES OUTLINING THE ALPHA TEXTURE)
To fix this is I have been:
Selecting the main layer under the layers tab,
going to the channels tab and checking the "eye show layer box" on the alpha channel,
This displays a red outlined version of the alpha channel over the main layer.
With the red overlay active I select alpha channel to prompt it to paint on it and I
start to bring the edge of the red overlay closer to the parts of the alpha channel I want to showup, there by cutting out the white outlines I dont want.
This works but it leaves me with exstrealy jagged edgeds makeing the whole texture look like crap.
PLEASE I NEED HELP.
ps.
I have tryed to blur the outline of the alpha channel but this takes me back to step one, but this time I have large Fuzzy white outlines in the alpha texture :(
