TheGreenGiant
09-06-2004, 08:34 AM
Hello,
maya user largely - for work; I have to use 3dsmax; use both brazil and vray to render - now... I tried to get a standard object/mat to become reflective in scanline. Now... how do you do this?? Can someone show me a mat file? Is it linked to mapping raytrace/mirror to the reflection slot? If so :O :faceshock:
TGG
maya user largely - for work; I have to use 3dsmax; use both brazil and vray to render - now... I tried to get a standard object/mat to become reflective in scanline. Now... how do you do this?? Can someone show me a mat file? Is it linked to mapping raytrace/mirror to the reflection slot? If so :O :faceshock:
TGG
