View Full Version : fun with SPD
sebek27 09-01-2004, 07:08 PM some basic spd tests:
http://www.pixeloxygen.com/images/blob1.jpg
here is some more:
http://www.pixeloxygen.com/blobs.htm
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Erik Heyninck
09-01-2004, 09:07 PM
Thanks for sharing!
govinda
09-01-2004, 09:15 PM
I'm guessing that's a standard sphere. Would it pucker less top and bottom if you used an Icosahedron or Hexahedron?
flingster
09-01-2004, 09:20 PM
the last blob is my favourite i think out of the link.
:shrug:
sebek27
09-01-2004, 09:55 PM
basically for all of these I had color, transparency, and displacement channels on
last one in the link uses rust surface in the texture tab in the displacement channel. THen I play with the height settings and fresnel in the color channel. Subd was set to 3 since at work I have a dinosaur system. At home I set it to 6 and it goes pretty quick.
the effort you've put into these is incomprehensible.
sebek27
09-02-2004, 01:01 AM
:rolleyes: yes I was sweating like a hog... I did say "BASIC" spd setup
StefanB
09-02-2004, 04:04 PM
I also played around with SPD
http://mitglied.lycos.de/stefanbutterling3d/lava-spd.jpg
squidinc
09-02-2004, 05:11 PM
I also played around with SPD
wow :eek: love that lava effect, a bit more tweaking and that could look photoreal :thumbsup:
rodney71
09-02-2004, 06:03 PM
Love to know what shader(s) and settings you used for that lava...it looks fabuloso.
sebek27
09-12-2004, 11:13 PM
something simple with SPD.. giving it an ancient look.. not sure about the partial text on the bottom..
http://www.pixeloxygen.com/imagetest/athens.jpg
Xtrude
09-14-2004, 06:34 PM
neato stuuf here... would love to see some more of this type of exploration and imagination with this feature :)
sebek27
09-22-2004, 11:47 PM
some more..
http://www.pixeloxygen.com/imagetest/sss.jpg
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