View Full Version : Geforce 6800 GT and Messiah display problems
Amphiblien 09-01-2004, 04:21 AM Hi,
I recently built a new machine with a Geforce 6800 GT and an AMD 64 proc. This card is fast! It runs Mirai, Wings, Lightwave, Sasquatch, XSI Demos, and My Maya license from work flawlessly.
The problem is that Messiah 5 runs messy! The text input fields get unreadable and don't refresh correctly. Is anyone else using a new 6800 GT card out there and not experiencing display problems with Messiah?
I've spent hours and hours installing different drivers and have tried messing around with the riva driver tuner. I'd like to hear if anyone has had similar problems, or better yet, a workaround!
Thanks
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MoodyB
09-01-2004, 12:30 PM
6800GT user here too, and experiencing the same problems. Apart from the text fields problem you mentioned, I get trails when scrolling around in the shaderflow. Haven't found a solution yet because I haven't had the time to use Studio in a while....
Have you tried the latest 65.xx or 66.xx drivers ?
I have a regular Geforce 6800 and I was having big problems with Wings and Studio and the latest nvidia drivers. Tech support at eVGA suggested that I download the 65.73's from guru3d.com and now both programs run like they're supposed to (and very fast!). Here's the link:
http://downloads.guru3d.com/download.php?det=854
Amphiblien
09-01-2004, 06:53 PM
Thanks for the link!
It's encouraging to know that you beat a regular 6800 into submission, but these drivers didn't help my GT. Again, everything works great except for Messiah.
So far I've tried:
61.76
61.77
65.62
65.73
and I've tweaked settings on
rivatuner20RC15
glview
coolbits2
I have a regular Geforce 6800 and I was having big problems with Wings and Studio and the latest nvidia drivers. Tech support at eVGA suggested that I download the 65.73's from guru3d.com and now both programs run like they're supposed to (and very fast!). Here's the link:
http://downloads.guru3d.com/download.php?det=854
Damn, that would be too bad, since I intended to aquire a 6800GT soon...:/
M.
DMack
09-02-2004, 06:24 PM
Maybe being naive here but why is messiah sooooo fussy re graphics cards...seems other apps aren't quite so fussy. Not a critisism (well maybe a slight one) just interested...is it a case of trying to get the last drip of power out of the cards that means messiah don't play nice with all of them????
ThomasHelzle
09-02-2004, 08:24 PM
I just learnt that XSI is at least as picky about graphics cards. Thanks god I found a working combination of drivers and settings for my old 4800SE.
I think cards, drivers and software are making such big leaps all the time, that it is hard for all involved parties to keep track of everything.
Some graphics cards are more complex than CPUs and outperform them in their area by far.
The ATI-Nvidia race is also not the best thing for stability, they mostly optimize for game benchmarks it seems.
And both Nvidia and ATI have to sell their pro versions. Sometimes it feels as if they kill the OpenGL features of the "Game cards" with a purpose to get people into buying almost exactly the same card as a "Quadro", "FireGL" or "Wildcat" or how they are called for 5 times the money...
Any news on this topic? any new drivers? Has anyone already tried modded drivers? I'd be really sad if I couldn't get one of those cards :/
M.
tjnyc
09-07-2004, 03:14 PM
It seems to me that everytime a new card comes out from Nvidia, people complain how messiah doesn't work properly, but in most of those cases the end user didn't make the neccessary OpenGL setting, like setting Buffer-flipping mode to use block transfer and vertical sync to off. Hopefully, that is the case once again and this gets you geforce 6800 users up and running.
Cheers,
Amphiblien
09-07-2004, 11:35 PM
All of the 6800 compliant nforce drivers don't provide settings for buffer/page flipping stuff. Block transfer and vertical sync adjustments also haven't alleviated the problem. RivaTuner tweaks and fooling the card into thinking it's a Quadro haven't helped either.
A host of other 3d applications work great on this card/system, including Mirai, which up until now has been my most demanding openGL application, video card wise. Messiah is the only application that is giving me problems.
When I built this system, I had pretty much decided that I was going to buy Messiah, and PMG's reccomendation on their website to stick with Nvidia Geforce over Ati or Quadro cards is what lead to my decision to go with the new Geforce over the new Ati.
If PMG or anyone else had any suggestions for driver settings that I may have overlooked in the hours of adjustments that I've tried, I'd be most appreciative to hear about it.
It seems to me that everytime a new card comes out from Nvidia, people complain how messiah doesn't work properly, but in most of those cases the end user didn't make the neccessary OpenGL setting, like setting Buffer-flipping mode to use block transfer and vertical sync to off. Hopefully, that is the case once again and this gets you geforce 6800 users up and running.
Cheers,
wave3d
09-23-2004, 06:11 AM
Amphiblien, I too experienced the same problem like text input fields get unreadable. I have fx 5200 and planning to buy fx 5700. But after I read your problem with 6800, I am having second thoughts that the display problem will not be solved. This low end GeForce FX 5200 does not have any problem with other graphic softwares like max 5 and maya 6 but with messiah only. I am using forceware 61.77 which solved many display problems in maya. Though this card is not recommended for messiah, why a high end card like yours having display problems is a question that the messiah system support must look into.
Maybe there is a tweak we can do like in Ati cards to solve the problem.
wave3d
11-12-2004, 02:30 AM
Hi Amphibien,
Forceware 66.93 for nvidia series cards is out at nvidia site. Have you tried it in Geforce FX6800 to solve the display problem in Messiah?
Sbowling
11-12-2004, 10:29 AM
I have a 6800 also, but I've almost forgotten about the problem. It's still a bit frustrating at times, but It's only a text problem and you can clear it up by just clicking in the interface again. I would definitely like to see this problem fixed.
EDIT, I can't use the older drivers because those have a bug that causes Modo to crash. So I'm stuck with the problem for the time being. I would like to hear what PMG is doing about it.
Nando
11-12-2004, 09:28 PM
hmm I dont have a 6800 based card, but just upgraded my old system to a athlon 64.
So in my search for performance to extend my old Quadro card I found these options for tweaking Nvidia cards OpenGL adn other stuff.
Riatuner
CoolBits
NvhardPage
You can get them all from http://downloads.guru3d.com
They give you buffer options if not available in the drivers, plus you can overclock. ;)
Once again my settings
unified back/deph buffer checked
color depth 16
use Block transfer
vetial sync off
antialiasing off
anisotropic off
Mouse shadow and other XP gimmicks off
the problem looks like buffer redraw tearing issue, so if the above doesnt work then, play with the opengl and DirectX/ Direct draw settings escpecialy in RivaTuner.
curently I think Rivatuner only supports the 66.81 drivers and not the new 66.93.
but folks on that messagebaord say that 66.81 are better.
Also the slow redraw might be due Refresh rates its a long shot, but Im at 60hz on a LCD monitor, so maybe if refresh is cranked up or down maybe that might help with Interface draw Issue. long shot but I dont have a 6800 GT AGP yet ;)
PaulNewman
11-14-2004, 01:50 PM
Setting up a machine to properly run messiah seems to be as problematic as for the Video Toaster. I'm busy building a new Toaster machine with either dual Opterons or dual Xeons and it would really hurt if I get it working for Toaster just to find that it doesn't work for messiah. Does pmG have a current list of display adapters known to work? People are spending money buying hardware just to find messiah doesn't work properly. Currently messiah runs fine on my GeForce4 MX440.
ThomasHelzle
11-14-2004, 02:15 PM
The rule of thumb seems to be: Nvidia over ATI and older cards over newer ones.
My Gainward 4800SE still runs perfectly with messiah, drivers below 50.xx show no issues at all, drivers above that show the missing polygons problem that can be avoided by setting objects to textured view.
The FX5200 is a known troublemaker. FX5600 runs nicely (also as a laptop card)
The latest 6800 cards seem to be the biggest troublemakers currently.
So if you don't need the last bit of performance, just keep your working card as long as possible.
Disabling the nview desktop manager seems to stabilize and speed up things.
I personally just switched back to old drivers (53.07) and messiah and XSI run smoothly. The newest drivers don't help with the old cards anyway.
Cheers!
PaulNewman
11-15-2004, 05:53 PM
Hey Thomas, thanks for sharing your video adaptor wisdom. The FX5600 is also a fair choice for the Toaster . . . so I may go for that.
Amphiblien
11-16-2004, 05:19 PM
A few months ago I tried Rivatuner and Coolbits, but they didn't extend the paging and back buffer options to non quadro cards in the drivers. I have a quadro card at work, and these options are present in the quadro drivers.
I'll have to check out hardpage.
Fortunately, Fred assured me that pmG plans to address this issue, as the 6800 cards are "the future of Nvidia" I hope this happens soon!
hmm I dont have a 6800 based card, but just upgraded my old system to a athlon 64.
So in my search for performance to extend my old Quadro card I found these options for tweaking Nvidia cards OpenGL adn other stuff.
Riatuner
CoolBits
NvhardPage
long shot but I dont have a 6800 GT AGP yet ;)
Fortunately, Fred assured me that pmG plans to address this issue, as the 6800 cards are "the future of Nvidia" I hope this happens soon!
Really??! That's not the word I heard, but this would definately be great news! Let's hope and pray :)
shogo2040
12-11-2004, 08:04 PM
Hi AmphiblienI am using Riva Tuner v2.0 RC 15.2 which I downloaded and installed during your posting in November. Based on Nando's reply I checked to see if these settings are in this version:
FAILED : 1. unified back/deph buffer checked
Under Main -> Driver settings -> Customize -> OpenGL -> Professional -> doh!! its greyed out!! I can't click on it!! I wonder if there's other settings you can change somwhere else in another tab so that this tab can be enabled for Geforce cards?
SUCCESS : 2. color depth 16 (i'll just do this outside of RivaTuner in the usual way) But it would really by nice to stay in color depth of 32. I think I'll hold out on this setting.
SUCCESS : 3. use Block transfer
Under Main -> Driver settings -> Customize -> OpenGL -> Back / depth buffering -> Back Buffer settings -> Back buffer flipping mode : Block Transfer
SUCCESS : 4. vertical sync off
Under Main -> Driver settings -> Customize -> OpenGL -> VSync -> Synchronization with vertical retrace -> Always off
SUCCESS : 5. antialiasing off
Under Main -> Driver settings -> Customize -> OpenGL -> Antiasliasing -> Antiasliasing settings -> Antialiasing method -> none
FAILED : 6. anisotropic off : HELP! i CAN'T FIND IT!! Maybe its buried in some other tab or menu somewhere?
SUCCESS : 7. Mouse shadow and other XP gimmicks off -> I'll just turn this off from inside Windows XP's settings.
Sorry I didn't find all 7 of Nando's recommended settings. But 5 out of 7.. may be hope? I was also going to buy a 6800 GT (I'm opting for Leadtek regardless of premium markup in price due to its reputation to have the quietest fans compared to the other lot of 6800 GT blow dryers).
Can you try the 5 settings and see if it fixes your problems with Messiah? If it works, please please please let us know so that the armies of 6800 GT buyers will raid the stores. :) I really don't want to buy last year's 5750's just because of a driver issue.
If RivaTuner tweaks fail, I'm not sure if you want to try the Nvidia Beta driver:
ForceWare Release 65
Version: 67.02
Release Date: November 15, 2004
BETA Driver
http://www.nzone.com/object/nzone_downloads_winxp_2k_67.02.html
Perhaps you should hold off on the Beta driver unless you really know your PC hardware and you believe you can recover from any XP disaster. But if your a PC hardware fanatic.. go for it and tell us if this last resort of the BETA driver fixes this Messiah compatibility issue? But I'm hoping that the RivaTuner fixes the 6800 GT issues instead of resorting to BETA drivers.
THANKS!! AND GOOD LUCK!!!
-SHOGO
ScottC
12-11-2004, 08:56 PM
You should still buy a 6800gt, if you do any sort of gaming at all. Theyre a great card for the price vs. the even more expensive cards, and should be viable for quite some time. I too own a 68000GT, and I too have the same interface glitches in Messiah studio. The problems are annoying, to be sure, but nothing that keeps me from using the software.
Its almost certainly some sort of driver issue that will be taken care of before too long.
It would be great to hear from pmg, and know that theyre aware of it, and have been talking with nvidia.
shogo2040
12-12-2004, 07:09 AM
Actually I don't have time to game anymore. But I do game on occassion, about once a month. So a plain game demo would suffice for me. I opt for the power of Geforce 6800 GT because a Quadro costs 4 times as much. So buying the high end consumer gaming cards is a good way to save money instead of buying those high end OpenGL cards. But i digress. going back to messiah...
So you can still use Messiah and the problems you see are in the UI only? What parts of the UI again?
I don't mean to stray off the forum topic, but other software had a UI problem in the past too:
1. Lightwave 7.0 on Windows XP (the textfields / textboxes couldn't show unless you manually select the text). Workaround, just use Lightwave 7.0 on Windows 2000.
2. Avid Free DV - When moving windows they leave traces of them on the screen. Sometimes buttons and things flicker. Workaround, uninstall Windows Hotifx KB824141
These historical workarounds of the past with other software could give us a clue to a workaround for the 6800GT. Maybe the two workarounds above might work with Messiah! haha.. u never know!!
schuubars
12-12-2004, 06:33 PM
I had display problems(but with ati FireGL X2) with newest Omega drivers and Z-depht force to 16bit , all runs now fine.
shogo2040
12-19-2004, 08:30 AM
I have to say that the realtime animation is almost as fast as preview.. but not exact (but then again it does depend on the scene).. and of course.. the previews are even faster even in full screen mode at 1600 by 1200.
At first it was slow.. but then I just learned that I had to install drivers for my mobo chipset for agp to kick in.. geez.. then i saw the true power of this card.. wow..
anyway.. this card does wonders for messiah.. and although I do see some anomolies with the UI.. its not that much. basically.. with the tree view controll on the left.. if you scroll with your wheel it will get all messed up. but if you move it with the mouse drag, then it will clear up on a mouse up event.
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