ikaris
09-01-2004, 02:11 AM
Hello everyone,
I would like to be able to run an expression or MEL script when an object collides with another.
For example, I would like to have an object perform a boolean on another object when it impacts with a surface, to simulate an object breaking up upon impact (but I want to use the boolean because I'd like it to be random every time, and not break my object up into pre-determied pieces, as one would expect).
Can anyone point me in the right direction ?
Thank you !
I would like to be able to run an expression or MEL script when an object collides with another.
For example, I would like to have an object perform a boolean on another object when it impacts with a surface, to simulate an object breaking up upon impact (but I want to use the boolean because I'd like it to be random every time, and not break my object up into pre-determied pieces, as one would expect).
Can anyone point me in the right direction ?
Thank you !
