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thOrNes
08-28-2004, 09:09 AM
Hi there !

I work on a concept which consists of showing only the motion of a character, not even the character himself (trails etc.). I need the velocity layer from RPF images coming from max, the only problem is, combustion seems to read them differently; when I use the "Show Gbuffer" operator I get a 4 to 5 color object and some other information in Layer 2 and 3 but none of that beautiful gradient I had in max when I checked the velocity layer ...
How to isolate the smooth gradient render the velocity layer or maybe any other idea how to visualize motion in a more abstract way is mostly welcome !!!

Cheers
thOrNes

dg
09-11-2004, 04:58 AM
Can't you render your normal pass alone?

But maybe this question is more suited to the Max forum.


Cheers,

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