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View Full Version : Almuk the caveman...


timovihola
02-03-2002, 06:29 AM
Thought I would post this here:

http://www.mbnet.fi/~badgers/gallery/almuk_cloth.jpg

I'm very tired right now, check back tomorrow for text.. C&C welcome. (the cloth sucks, I know)

timovihola
02-04-2002, 12:51 AM
Old and not so old images:


http://koti.mbnet.fi/~badgers/gallery/a_wireframe.gif


http://koti.mbnet.fi/~badgers/images/3d_3.jpg


http://koti.mbnet.fi/~badgers/images/3d_3_4.jpg



This character was originally made for Spiraloid forum's toon modeling session. The first thing I did was the concept drawings, then I started modelling the head and the body.. after the head was done and proportions roughed out, I left the modelling for a month or so, after the long break I modeled and textured the eye and finished modeling the body, made ears, fixed stuff. Now I need to texture the rest, give him some hair, make proper clothing, add details, rig, add morph targets, animate... so it's a lot of work and I also have another character (dog/fox hybrid) under progress. Both of them will appear on my short film, which will be the base of my demo reel.

Matt_Forcum
02-04-2002, 01:55 AM
the head is real nice, and the texturing is spot on, i would like to see the body live up to the head.

and0r
02-04-2002, 02:15 AM
I haven't posted here at all since the board got revamped but I just couldn't let this go in the gutter because of the replies.. Or lack there of :mad:

I saw the head in-progress over at Lumental and i was really likin' it, especially considering it was your first subD/3d model? (I think.) The head turned out really cool, i was wondering if in the first picture that was actually rendered or is it a paintover? Can't decide, heh. I'm leaning towards paintover

When I first saw him, I abruptly imagine what he'd be like animated. One could imagine a great future for this guy :D

ps:
where's his club? ;)

Facial Deluxe
02-04-2002, 03:27 PM
Looks promising !

Isn't Spiraloid for Mirai ? Is it the software you use ? I've always been wondering about this software. If so, could you tell me about it?

timovihola
02-05-2002, 02:13 PM
Ephesus: Thanks, texturing is the phase I'm relying to.

and0r: This is my second model. My first 3d model is the "Dinosaur detective" (it's even more unfinshed than this :D), which can also be found at Lumental or at my homepage.
The head is painted in the first, The original textures are for Brazil renderer(timelimit exceeded) so it was faster to paint than convert the textures. And don't worry I'll do the club.

Facial Deluxe: There isn't any program limits at Spiraloid. (as far as I know) I use 3ds max, but I would love to try Mirai.. it looks lovely in screen caps!

timovihola
02-07-2002, 12:50 AM
Played a couple of hours in simcloth to create the hair and cloth, also refined the face and stomach:

http://www.mbnet.fi/~badgers/gallery/almuk_hair.jpg

Array
02-07-2002, 04:10 AM
just out of curiousity, which viewport settings do you use to achieve this look?

iTEXTUREthings
02-07-2002, 10:06 AM
hey i think your stuff is really great...the face textures look nnnice and the eyes are really good.

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