View Full Version : Mirroring in phisique
Xaint 08-24-2004, 05:43 PM Hello!
I need that script wich mirrors the vertex assignments in phisique, but I can't find Juan Martinez's swebsite. Can somebody point me to it?
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Oldbean
08-24-2004, 05:58 PM
Here ya go. (http://juantwo.com/)
I've been having problems with this script though, I'm pretty sure it's 'cause I'm stupid and I don't know where to put the "IPhysique.gup" file that it needs. Can anyone help me out?
Xaint
08-24-2004, 06:12 PM
Thanx man!
Xaint
08-24-2004, 06:30 PM
Hehe, I cannot adjust envelopes any more, everything is grayed out in the envelopes dropdown. Does anybosy have a clue, why this happened? I adjusted the vertices individually, then waned to do some envelopping, and discovered I can't.
Oldbean
08-24-2004, 07:23 PM
Sorry, I can't help ya with that. I thought it might be because you're in sub-object mode in edit poly but I doubt it's that.
You think you could help me out? I've got the script running and everything but it's not mirroring the weights, I think it's because of that IPhysique.gup file. Which folder did you put it in?
Xaint
08-24-2004, 08:51 PM
I haven't bother to install it, since my bones are not 'left' and 'right' named. After I've read the tutorial, it became clear thet the sript won't run with the current bones setup.
AndyH
08-24-2004, 10:38 PM
Use the skin modifier instead! You can mirror bones, envelopes and vertex weights easily!
Works every time too.
Oldbean
08-25-2004, 12:27 PM
Thanks Andy I'll give it a go :thumbsup:
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